Immersive Engineering

Immersive Engineering

Mod

Retrofuturism, industry and multiblocks!

Client and server EquipmentTechnology

134.8k downloads
226 followers
Created2 years ago
Updateda month ago

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1.18.2-8.0.1-147

Changelog

  • Add signal-threshold function for probe connectors (BluSunrize)
  • Add cloche growing for glow berries (BluSunrize)
  • Add ethanol fermentation for honey, glow berries and sweet berries (BluSunrize)
  • Add beds to all engineer's villager houses (BluSunrize)
    • Also, all houses are now guaranteed to have a workstation in them
  • Add sneak + right-click feature to swap mining drill to single-block mode (BluSunrize)
  • Add new textures for copper items (Silfryi)
  • Add the Multimeter (MalkContent)
    • It replaces the Voltmeter and can now read Redstone levels!
    • It can be put in the "tools" area of the toolbox now!
  • Add bundle tooltips for storage crates and the toolbox (BluSunrize)
  • Change recycling code to be a little less hacky (Malte)
  • Change sounds for metal press and diesel gen to be mono (ArchieBeepBoop)
    • This fixes them not reducing in volume over distance
  • Change hemp fiber to be compostable with a 15% chance (BluSunrize)
  • Fix some hard incompatabilities with Optifine (Malte)
  • Fix engineer's crafting table losing its inventory (Malte)
  • Fix placement and colour of various "Inventory" texts (BluSunrize)
  • Fix faraday suit incorrectly accepting enchantments in the anvil (BluSunrize)
  • Translations Added/Updated: ru_ru (Michael-Soyka)

Files

ImmersiveEngineering-1.18.2-8.0.1-147.jar(8.97 MiB) Primary Download

External resources



Project members

BluSunrize

Owner

SkySom

Contributor

malte0811

Developer


Technical information

License
Client side
required
Server side
required
Project ID