Tags
Creators
Details
Licensed GPL-3.0-only
Published 3 years ago
Updated 4 days ago
All versions
Developed by
Music by
1.1.3-26.1.2
Release
The Immersive Music Mod 1.1.3 for Fabric 26.1 - 26.1.24 days ago 76
Uploaded by
Compatibility
Minecraft: Java Edition
26.1.x
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Developed by Pardys_
Music by Gold Eagle
v1.1.3 Changelog
- Fix the menu playlist never being used: the menu only played vanilla music
- Fix vanilla music (End, menu, modded biomes music) cutting Timm songs short
- Fix reset delay on biome switch delay value: the value was reset with the time in seconds instead of ticks
- Fix mushroom biomes (Mushroom Fields, Terralith's Mirage Isles, Wythers' Mushroom Caves and Mushroom Island) and BetterNether's Nether Grasslands never playing their Timm songs
- Fix Ice Spikes playing Snowy Plains songs instead of its own Spread structure detection between players over time as intended, instead of checking every player on the same tick
- Fix a structure song restarting right after it ends when re-entering its structure while it is still playing
- Fix Creative, End, underwater and dragon songs fading out on biome switch
- Fix two nearby structures switching back and forth between their songs
- Fix a structure song never playing again when visiting another structure of the same kind
- Update modded biome playlists: add missing biomes, fix misspelled biome ids, replace Oh The Biomes You'll Go with Oh The Biomes We've Gone, and let modded biomes also play their default music
- Fix underwater music being replaced by the biome playlist, and only use the creative playlist where vanilla plays creative music (1.21.11+)
- Fix non-Timm music never fading out in silent places such as the Pale Garden (1.21.11+)
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EgBj3Bnf:VT9eQFmR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EgBj3Bnf:VT9eQFmR"
}

