
ImmersiveThunder-Forged
A Forge port of ImmersiveThunder that adds realistic, distance-based thunder sounds to Minecraft. Experience dynamic thunder that changes based on how far you are from lightning strikes - close, medium, or far. Client-side only.
Links
Tags
Creators
Details
1.2.2
Compatibility
Changes
1.2.2-forge - Initial Forge Release
Added
- Full Forge 1.20.1 support
- Distance-based thunder sound system (close, medium, far)
- 10 unique thunder sound variations for audio variety
- Lightning impact sounds
Changed
- Ported from Fabric to Forge mod loader
- Converted Fabric API calls to Forge equivalents
- Updated registry system to use Forge's DeferredRegister
- Modified mixin targets for Forge's remapped class names
Technical Details
- Uses Forge 47.3.0+
- Client-side only mod
- Mixins to LightningBolt entity for sound injection
- No configuration required - works out of the box
Credits
- Original mod by netcatgirl
- Forge port by BludosDevv
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:diy3cBDJ:IvEwFEMx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:diy3cBDJ:IvEwFEMx"
}
