Tags
Creators
Details
Licensed ARR
Published 5 months ago
Updated last week
All versions
1.2.1.7
Release
Impact Frames 1.2.1.7last week 6,939
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
Changes
- The CameraEntity is now used to detect impact frames instead of just the local player, meaning you can spectate other players and when they get a hit, it will trigger. This is still in beta and filters don't really work(need to enable All Hits), but expect it to be fully fleshed out soon.
- The crosshair no longer shows during an impact frame.
Bug fixes
- Fixed stretched frames being inverted for some reason
- Hopefully fixed frames sometimes not working at all after changing dimensions or subservers.
- Fixed minor bug with the frame option screen
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C9eoybL0:43RUdkmN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C9eoybL0:43RUdkmN"
}

