0.6.7
Compatibility
Required content
Changes
Imperium Mod 0.6.7 - Alpha
First public alpha release of Imperium Mod.
This version adds the core content of the mod: imperial relics, cursed weapons, custom progression, special effects, particles, sounds, loot integration, and the Imperial Trader.
Added
- Added the Imperial Sword, a legendary unbreakable weapon found in Stronghold library chests.
- Added the Black Pride, a corrupted version of the Imperial Sword.
- Added the Blood Curse item, found in Nether-related loot chests.
- Added cursed versions of vanilla swords:
- Cursed Wooden Sword
- Cursed Golden Sword
- Cursed Stone Sword
- Cursed Iron Sword
- Cursed Diamond Sword
- Cursed Netherite Sword
- Added the Imperial Totem, a stackable death-protection item.
- Added the Monarch’s Amulet, a rare relic that grants a passive bonus while carried.
- Added two imperial currencies:
- Imperialita
- Imperial
Gameplay
- The Imperial Sword can be activated by sneaking and right-clicking.
- Activating the Imperial Sword grants Monarch’s Blessing for 30 seconds.
- Monarch’s Blessing reduces incoming damage, regenerates health, and restores saturation over time.
- The Black Pride can be activated by sneaking and right-clicking.
- Activating Black Pride triggers the Blood Pact, sacrificing safety in exchange for greater offensive power.
- Blood Pact increases outgoing damage and applies bleeding to enemies.
- Added custom bleeding damage, particles, sounds, and death messages.
- The Imperial Totem works similarly to a Totem of Undying, but grants Regeneration II and Absorption I without Fire Resistance.
- The Monarch’s Amulet grants Health Boost II while it is in the player’s inventory.
Blood Curse System
- The Blood Curse can be applied to compatible swords through an anvil.
- Applying the Blood Curse converts the sword into its cursed version.
- Cursed swords gain extra damage but have reduced durability.
- Cursed swords are incompatible with Mending.
- Enchantments, custom names, repair cost, and durability percentage are preserved when a sword is cursed.
- The Imperial Sword can also be corrupted into Black Pride.
World & Loot
- Added Blood Curse drops to:
- Bastion Treasure chests
- Bastion Other chests
- Bastion Bridge chests
- Bastion Hoglin Stable chests
- Nether Fortress chests
- Ruined Portal chests
- Added the Imperial Sword to Stronghold Library chests.
- Added an Imperial Trader that can appear near villages.
- The Imperial Trader offers imperial currency trades, useful items, rare items, enchanted books, and treasure trades.
Advancements
- Added a custom Imperium advancement tab.
- Added advancements for:
- Finding the Imperial Sword
- Creating a cursed blade
- Obtaining Black Pride
- Trading with an Imperial Trader
- Surviving with an Imperial Totem
- Obtaining the Monarch’s Amulet
- Several advancements reward experience.
Visuals & Audio
- Added custom item textures and models.
- Added custom glint effects for imperial and cursed items.
- Added custom particles for imperial and cursed abilities.
- Added custom bleeding particles.
- Added custom sounds for imperial attacks, cursed attacks, sweeping attacks, critical hits, and bleeding damage.
- Added custom heart HUD textures for special effects.
Localization
- Added English localization.
- Added multiple Spanish localizations:
- es_ar
- es_cl
- es_ec
- es_es
- es_mx
- es_uy
- es_ve
Notes
This is an alpha release. Some features, balance values, loot chances, trades, effects, and visuals may change in future versions.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LEcEBFDY:iXuJ9D0v"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LEcEBFDY:iXuJ9D0v"
}

