5.0
Compatibility
Changes
-LOTS of new things
-new sound design
-maze dimension
-pathways dimension
-limbo
-revamped vainglory bossfight
-corrupted moon dimension
-new structures
-improved structures
-new biome
-LORE
-new tools and armour
-rebalanced some tools
-rescuable entities
-glare entity
-whisper entity
-c0rrup+3d entity
-lurker entity
-trapped entity
-disgrace entity
-reanimated almost every entity
-remodelled some entities
-new AI
-new things to say to providence
-entity research book
-creator research book
-abyssal entity research book
-new music
-new menu
-texture changes
-glitchy HUD
-foggy event
-eye event
-new spawning system
-new config options
-effect and jumpscare remakes
-loud sounds
-better music
-creative tabs
-new music discs
-new blocks
-new advancements
-whole bunch of polishing
-other things I may have forgor
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:j9AAnGW0:7be8aGVe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:j9AAnGW0:7be8aGVe"
}

