1.0.0
Compatibility
Changes
π Industrium Mod - Initial Release!
Welcome to Industrium, a fresh new mod that brings industry, ingenuity, and a hint of magic into your Minecraft world. This release is packed with features that enhance your mining, building, and gameplay experience.
β¨ Features & Changelog
βοΈ Tools
- Custom Tool Sets crafted from new ores with unique stats.
- Hammer: Mines 3x3 areas at once β perfect for quarrying or large tunnels.
- Chisel: Transforms certain blocks into alternate versions or decorative variants. Get creative!
- And all the normal tools you know and love!
- Its not a tool but some nice armor is in there aswell...
βοΈ Ores
- New ores added to the world generation!
- Includes both common and rare types, integrated with custom smelting recipes and tool progression.
π§± Blocks
- A wide range of industrial-style blocks for construction and decoration.
- Includes metal plates, factory tiles, and more.
πͺ Functional Building Elements
- Fences, Doors, Walls, and Buttons made from custom materials.
- Industrial aesthetics with vanilla compatibility.
π² Magic Block - The Gamble Cube
- Adds an exciting twist to mining!
- Drop an ore or item in and test your luck β get random ore rewards based on chance.
- Sometimes you win big⦠sometimes not.
π§ͺ And Much More!
- Experimental features and hidden surprises waiting to be discovered.
- Balancing tweaks and minor enhancements to keep gameplay fun and engaging.
π§ Installation
Download via your favorite mod launcher or drag-and-drop into your /mods folder. Requires Minecraft 1.21.0 - 1.21.1 and the classical Fabric API.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lsQreb2o:XcN1u6Y8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lsQreb2o:XcN1u6Y8"
}

