Infernal Expansion

Infernal Expansion

Mod

Infernal Expansion is a vanilla-styled community-built mod that expands the Nether beyond the scope of the Nether Update!

Client and server DecorationWorld Generation

24.1k downloads
101 followers
Created3 years ago
Updated2 years ago

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Release 2.1.1

Changelog

Changelog

  • Incompatability with biome-based datapacks fixed!
  • The Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)
  • Glowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.
  • Added a tag that can be used to blacklist items from being repaired by Glowsilk
  • Dullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.
  • Dullthorns now have a special texture for the tip
  • Glowstone duplication exploit with restoring Dull and Dimstone was fixed.
  • Plantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.
  • Embodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)
  • Voline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.
  • Voline now get a Gold Apple's effects when eating it.
  • The Infection effect now has its own overlay!
  • Entities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.
  • The Luminous effect now burns undead mobs when applied to them.
  • Arrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.
  • Glowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.
  • Added Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.
  • Reduced frequency of Flush drop to 25% chance when killed by Dwarf.
  • New Bastion Outpost Loot tables.
  • New Bastion Outposts, courtesy of Bonnie.
  • Finally fixed structures clipping into each other despite differing co-ordinates.
  • Glowsilk Bow's Double Damage was fixed.
  • Whip now takes Knockback enchantment into account when dealing knockback.
  • A few additions to the lang file

Compatibility

  • Added Boric and Cryptic Fire overlays from Biomes You'll Go
  • Added spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)
  • Added tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!
  • Fixed compatibility with TerraForged worlds
  • Fixed issues with potion recipes not working with JEI
  • Added compatibility types for shroomloins
  • Other fire types now render correctly on non-self-player entities

Files

infernal-expansion-2.1.1.jar(14.02 MiB) Primary Download

External resources



Project members

InfernalStudios

Owner

LudoCrypt

Composer

HellionGames

Developer

SwanX1

Developer


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID