1.1.0-beta1
Compatibility
Changes
IMPORTANT
-
Search for a mod called InfiniPatch-[EXTRACTED] under your mods folder. If it exists, DELETE IT, or the game will crash when it loads. (It's an automatically extracted patch mod that is now deprecated)
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If you're using the mod HodgePodge (GTNH has this mod by default): Please set fixContainerShiftClickRecursion to false in its config file.
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It is recommended to delete the config file and let infinistack regenerate a new one when you switch to this version, since the config has changed significantly.
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The new default max stack size is exactly 1 billion, instead of 2^30 - 1.
Added
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Mod Compact for most mods from GTNH 2.8.4 (Some of them are still untested)
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Mod Compact for Better Furnaces, Backpack, More Furnaces.
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New Feature: Stack Size Overrides (In the config), where you can customize the max stack size for specific items.
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Auto-resize the stacksize text when Unicode Font is off. This behaviour can be toggled off in the config if you don't want it.
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A button above the result slot of the crafting table that enables / disables instant craft. (Still in development, will be added to more crafting containers later)
- Instant Craft: When enabled, the crafting table ignores the 10000 item limit. If a recipe doesn't work properly with instant craft (notably most GTNH Tool recipes), you can turn it off and crafting will be capped at the 10000 item limit again.
- The Enable Fast Craft config option has been removed.
Changed
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Shift-clicks in the crafting table now craft at most 10000 items per click. This number can be changed in the config.
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InfiniPatch is no longer extracted to the mods folder. It is now deprecated and must be removed manually.
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The mod now overrides ModularUI's and GTNH-NEI's custom stack size display to keep the visuals consistent. (If you prefer the GTNH-style display, enable the Use Alternate Display config option)
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Removed the /infgive command, since vanilla /give now supports values greater than 64 with the mod installed.
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Forestry's worktable is now usable, though still not recommended. The Enable Forestry Worktable config option has been removed.
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The new default max stack size is exactly 1 billion, instead of 2^30 - 1.
Fixed
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Bogosorter's sort inventory feature not working when an item's total stack size is too large.
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CraftingTweaks's balance grid button crashing the game when handling large stack sizes.
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Various issues regarding the crafting logic.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HUHGFVFm:u2o4WGPn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HUHGFVFm:u2o4WGPn"
}

