1.0.1
Compatibility
Required content
Changes
Adds translations for German, Spanish, French, Italian, Polish, Brazilian Portuguese, Turkish, Japanese, Korean, Simplified Chinese and Traditional Chinese.
F11 now toggles borderless mode instead of the vanilla exclusive fullscreen. It works on the title
screen and in menus too, because the game handles that key itself. Exclusive fullscreen is still
available from Video Settings, and the new config option overrideFullscreenKey can be set to false
to give F11 back its vanilla behaviour.
The separate F10 key mapping has been removed: F11 covers the same job and, unlike a key mapping, also reaches menus and the title screen.
New config option monitor: pick which monitor borderless mode fills. Defaults to -1, which keeps
the previous behaviour of using the monitor the window is currently on.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GWInWdVh:gKr3ssFU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GWInWdVh:gKr3ssFU"
}

