1.0.0
Compatibility
Changes
Update to the Invalid Biome, only shows on unloaded chunks that you load or on a new world.
Made Invalid attack Steve and Steve attack Invalid.
Downgraded Invalid's health to 20 (10 health by counting the full hearts).
Added a structure: invalid_base and it generates in the Invalid Biome.
Changed gray colors to almost white in the Invalid Biome.
Made Invalid not drop the ingots, while in the chest of the structure is the Invalid Ingots.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:L3xxTtcr:7aElOS0K"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:L3xxTtcr:7aElOS0K"
}

