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Details
Licensed GPL-3.0-only
Published 3 months ago
Updated last month
All versions
2.1.0
Release
Invasion 2.1.0 for 26.2 NeoForge2 months ago 8
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
- Added enchanted chance for mobs with objects
- Added shield chance for mobs with weapons
- Added Engineer reuse and repair behavior
- Added switch for allow_sliverfish
- if disabled, prevents silverfish infestation and spawn
- Added switch for spawn_layer
- surface: mobs spawn only on surface
- underground: mobs spawn only underground
- miner only: mining mobs can spawn underground, others only on surface
- default - both: mobs spawn on surface and underground
- Restricted commands for op and cheats enabled
- freely available /invasion bolt
- Reworked config parser
- less crashes because of invalid values
- Reworked armor chances
- Rebalanced Ghast cost
- Removed broken commands
- Removed broken config entries
- Fixed HUD in different dimension
- one active nexus per dimension
- Fixed path calculation
- Fixed Thrower not throwing 1/3rd of times
- Fixed Brutes sometimes not charging
- Fixed failsave for mob replacements
- Fixed failsave for corrupt nexus entries
- Fixed multiple active Nexus interfering
- Fixed Breeze to Blaze conversion
- Fixed Nexus ticking while no player in dimenson
- Fixed Zombie Miner and Zombie Builder not building Towers
- Fixed Wither attacking invasion mobs
- Fixed Zombie sometimes has less health
- Optimized mod_mobs sweep
- Optimized Blaze and Breeze pathing
- Optimized Zombie terrain jobs
- Optimized mob spawning
- Optimized Breeze targeting
- Optimized Burrower
- Optimized block metadata caching
- Optimized mod_mobs equipment searches
- Optimized HUD rendering
- Code cleanup
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nW2PxIx4:GUXv4IH9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nW2PxIx4:GUXv4IH9"
}

