1.6.0
Compatibility
Required content
Changes
Get ready, because a new update, the LARGEST one in the entire history of IoTS, has arrived!
What's new:
-The Sound Update, which was mentioned back in 1.3.5, was finally implemented! Bosses now have unique themes, Overworld (+ Shadow Domain, Echoing Past, Heaven, Outerlands and the list goes on) have ambients, and so much more!
-Remade Shadow Lord, Vainful and Glorious (4th Boss), Master Cosmos (SUPERBOSS), and revamped Void Damage mechanic.
-Two new Voidful Shadows: Voidful Television, who can be helpful, agressive or even whimsical, and Horrorgamation, a walking nuclear bio-warhead waiting for the right moment to self-combust.
-Strengthened decoys of Lesser Shadow and Shadow Kamikaze.
-new high-tech gadgets: Progression Tracker and Voidful Locator!
-Two tiers of rocketry.
-Interplanetary exploration - jump between planets in search for Seven Cores.
-A new caste of Shadows - Cosmic Shadows. They're more dangerous than usual Shadows, but they can be met only after defeating the 4th Boss.
-Textures of Moon were replaced.
-new music for main menu.
-Chapter 2 of Progression - after defeating Vaingful and Glorious, you now will have to deal with Master Cosmos and Cosmic Shadows.
-Innerlanders - a new faction that is also part of Shadow Universe. They're hostile aliens that will try to take over your world, landing on Overworld with the help of vessels.
-A new tier of tools, gear and machinery that uses Innerlander Scrap as a material for new purposes. You can even craft a Hovercraft.
-Bosses of Outerlands and Innerlands. Outerlands Bosses are not about brute force, some Cores may be acquired in different ways.
-Reorganized creative tabs, now there are much more of them!
-New game rules, which allow to configure some features. One of them is Iron Will Mode - can you complete the mod with only 10 lives in total?
-Console commands (by now, they're enabled only when cheats are enabled, beacuse they're progression-changing commands).
-Overhauled World Progression, with new World Phases and a new system of gaining and losing corruption points.
Spoiler
Secrets:
-The beginning of the 3rd chapter - after Master Cosmos gets banished, go to The Void. But what'll meet you is its defeated version.
-Reach The Skybox and activate the bell to signify the downfall of Shadow Universe.
-Find The Protector and receive help in banishing anomalies which have awakened in Abstract Worlds as a result of Shadows' sabotage.
-Two Abstract Worlds - Hidden Earth and False Moon, with two anomalies - Micronizator and Moon Agent.
Reanimated Disco Shadow (thanks to Tendrails)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FXVTpbvT:V1O3zNeY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FXVTpbvT:V1O3zNeY"
}

