Tags
Creators
Details
1.3.1+26.3
Compatibility
Changes
InvisTags 1.3.1 for 26.3
The 1.3.1 fixes, ported to the 26.x render API.
- Forcing a label now overrides only the invisibility check, so team visibility, F1, passengers, the camera check and the 64-block limit still decide.
- An invisible mob needs a visible custom name (CustomNameVisible) before its label is forced.
- The skin reveal clears the render-state flags only for the model pass and restores them, so capes, ears and mob details keep rendering.
- Restored hand items lift the arm holding them.
- The invisible-player toast keeps its episode for 100 ticks when a player leaves the tracked range.
- Turning the toast or gear toggle off keeps its state; turning it back on does not re-announce or forget.
- /invis reports whether a change was saved, gated by Remember state, or failed to write.
Tested: unit tests plus the client gametest (config screen, /invis, an invisible custom-named mob, and the toast). The two-player gear test ran on 26.1.
This jar is the 26.3 build.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| invistags-mc26.3-1.3.1-sources.jar | Sources jar | 52.16 KiB |
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Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XjUhLAwV:fhqQAG8m"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XjUhLAwV:fhqQAG8m"
}

