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Licensed MIT
Published 4 months ago
Updated 4 months ago
All versions
v1.5.0
Beta
Release v1.5.04 months ago 12
Compatibility
Minecraft: Java Edition
26.2
26.1.2
Platform
Fabric
Supported environments
Server-side
Client and server
Required content
Any compatible version
Changes
chore: bump version to 1.5.0
- The mod version has been updated to 1.5.0.
- The name of the ‘top_row_buttons’ variable in the config file has been shortened to simply ‘buttons’ and updated.
- A brand-new ‘/invsee search <item_id>’ command has been added, allowing for detailed item searches in the inventories, armor, and rare bags of all online and offline players. (Requires Gamemaster permission)
- The ‘discord_webhook_url’ system has been integrated into the config file to allow administrators to track in real-time when player inventories are opened and closed. It automatically sends an Audit Log to the specified Webhook address.
- The ‘#accessories’ command, which has a custom button action, has been created, and the GUI infrastructure has been prepared for future mod support for Trinkets and Accessories.
- The process of reading and writing .dat files for offline players has been optimized. A system for atomically saving changes the moment the menu closes (onCloseAction) has been added.
- The GitHub Actions (release.yml) structure has been enhanced to automatically read the titles and descriptions of all commit messages made since the last released version (tag) and generate a changelog.
- The
displayClientMessagefunction, which was removed in Minecraft 1.21.2 on the client side, was updated tosendSystemMessage, permanently resolving all build issues. - Detailed usage and configuration information for all new features (buttons, search, webhook, accessories) was added to the WIKI.md file.
feat: InvSee v1.4.0 Major Additions
- The ‘top_row_buttons’ variable in the config file has been changed to ‘buttons’.
- The ‘/invsee search <item_id>’ command has been added, allowing you to search for items in the inventories, armor, and ender chests of all online and offline players.
- The ‘discord_webhook_url’ system, which sends a log to the Discord channel when an admin opens or closes an inventory (including offline), has been added to the config.
- Infrastructure for the Trinkets and Accessories mods has been prepared, and the ‘#accessories’ feature has been added to custom buttons.
- Atomic data saving and menu close (onCloseAction) events for offline players have been made completely stable.
- The WIKI.md file has been completely updated to reflect the new button structure, webhook system, and search command.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eJRBmnhz:8ti09k4A"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eJRBmnhz:8ti09k4A"
}

