Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.13.x
1.12.x
1.11.x
1.10.x
1.9.x
1.8.x
Platforms
Links
Tags
Creators
Details
Licensed MIT
Published 11 months ago
Updated 10 months ago
IronWatch is a modular anti-cheat for Paper servers with ProtocolLib integration, per-player state tracking, and configurable thresholds. Designed for low false-positives and easy tuning.
Features
- 55+ detections across Combat, Movement, Player
- Combat: Aim (A–E), Kill Aura (A–F), Reach (A), Auto Clicker (A–B), Hitbox (stubs)
- Movement: Speed (A–D), Flight (A–E), Jesus (A), Step (A), VClip (A), Strafe (A), Wall Climb (A), Fast Climb (A), Entity Speed (A)
- Player: Bad Packets (A–D), No Slow (A), Timer (A–D), Inventory (A–B), Invalid (A–C), Ground Spoof (A–C), Scaffold (A)
- ProtocolLib packet processing (USE_ENTITY, POSITION, POSITION_LOOK, LOOK, ARM_ANIMATION, CLIENT_COMMAND, BLOCK_DIG/PLACE)
- Violation decay service to reduce false positives
- Configurable limits/thresholds via
config.yml
Requirements
- Paper 1.20.1+ (Java 17)
- ProtocolLib 4.8.0 (recommended)
Installation
- Place
IronWatch-1.0.0.jarin your serverplugins/folder - Ensure ProtocolLib is installed
- Start the server to generate
config.yml - Run
/ironwatchto view version and loaded detections
Configuration
violation:
decay_per_second: 0.5
checks:
flight:
air_time_ms: 1500
speed:
base_limit: 0.35
ice_bonus: 0.15
liquid_bonus: 0.25
Usage
- Command:
/ironwatchshows plugin version and detection count - Tuning: adjust
checks.*values to your server’s movement/combat balance - Logs: violations are logged with player name, check key, and current VL


