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Details
2.0.0
Compatibility
Changes
Item Editor 2.0.0 — Complete UI & Editing Overhaul
Item Editor 2.0 is a major rewrite focused on providing a cleaner, more powerful and more reliable in-game item editing experience.
New Interface
- Completely redesigned Item Editor interface.
- Migrated the editor to the new Babel UI 2 framework.
- Reworked layouts, spacing, sizing and visual consistency across the entire editor.
- Added a new unified visual theme for editor screens and dialogs.
- Improved navigation between item editing categories.
- Added redesigned selection dialogs and editor popups.
- Improved support for different screen sizes and complex editor layouts.
Item Editing Improvements
- Reworked item name and display editing.
- Improved formatted text handling.
- Added a dedicated formatted text system with better preservation of Minecraft text styles.
- Reworked attribute editing with a clearer and more structured interface.
- Reworked enchantment editing and selection.
- Improved potion and effect editing.
- Improved tooltip and item flag controls.
- Improved loot table selection and editing support.
- Improved compatibility with modded items and custom item data.
SNBT Editor
- Added a redesigned SNBT editor for advanced item data editing.
- Added SNBT validation and formatting support.
- Improved handling of complex and nested item data.
- Improved preservation of custom and modded NBT while using the visual editor.
Spawn Egg Editor
- Added a dedicated Spawn Egg editing interface.
- Added entity selection and entity-data editing.
- Improved preservation and application of custom entity tags.
- Improved compatibility with modded entities and custom spawn eggs.
Reliability & Compatibility
- Improved preservation of custom attributes and item data when editing items.
- Added additional handling for attributes that could previously be lost through Creative inventory interactions.
- Improved save synchronization between the client and server.
- Improved compatibility behavior for modded item data.
- Improved handling of custom item effects.
- Added several safeguards against unintentionally removing unsupported or unknown item data.
Quality Improvements
- Added Brazilian Portuguese and expanded English translations for the redesigned editor.
- Added extensive regression coverage for item data, formatted text, dialogs, effects and compatibility behavior.
- Numerous UI, interaction and data-preservation fixes throughout the editor.
Item Editor 2.0 is intended to be a much stronger foundation for editing vanilla and modded items directly in-game.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:dpGsQIZg:E6FWyOR1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:dpGsQIZg:E6FWyOR1"
}

