Tags
Creators
Details
2.1.0-Forge
Compatibility
Required content
Changes
2.1.0 - Halloween Drop
Changes
-Added Stampede, a possessed strider variant
-Added Wraithing Lesion, can be harvested for flesh and slowly regenerates overtime
-Retextured Sorrowsquash
-Redesigned Mega Fossils to be less clunky and blend better into terrain
-Added new Mega Fossil Campsite variants
-Added Sorroweed, obtained from bone mealing carved sorrowsquash
-Added Skull on a Stick, used for luring stampede
-Added Devils' Bluff, a small structure which spawns in nether wastes
-Added Cerebrage, cabbage-like farmable food source that grows in skulls
-Added Claret Woodset, made from bone mealing cerebrage
-Added Roasted Bone, a decent food source that can also be used to tame stampedes
-Ecto Soul Sand can now be "tickled" with a brush to force wisps out
-Rebalanced Treacherous Candles to be less brutal in multiplayer
-Hoglin Loin from my nether's delight can now be used to make nether pizza
-Frogs can now trigger ecto slabs in swirls for easier frogmist farms
-Nether Pizza now outputs signal to comparator depending on slices
-Sanctums now spawn further apart from each other
-Piglins now run away from vessels and banshee
-Wart Blocks can now be bone mealed to grow beards making them renewable
-The above change also makes Nether Wart Beards obtainable
-Vessels maximum health has been reduced from 30 to 24 for balancing
-A secret breaker room in the sanctum crypts
-Added German Translation
Fixes
-Ecto Slab had the wrong attributes on Forge. this has now been fixed
-Vessel glowing bits are no longer blindingly bright when used with certain shaders
-The above fix also means those glowing bits on vessel no longer render as black with some shaders
-Game no longer crashes when apparitions and wisps are shot with Piercing enchant
-Fixed Crash if the fireball model turns null for whatever reason, now it fallbacks to vanilla rendering if this happens
-Soul Soil layers no longer render as snow if "snow! real magic!" is installed
-Fossil Ore now generates in the soul sand valley
-Nether Pizza no longer z-fights
-Nether pizza now gets put into an empty hotbar slot when interacted instead of your hand, which allows it to stack
-Carcass could constantly be re-lit even when it's head was already fire on, this has been fixed
-Bone Cortical now uses the correct top texture
-Removed Gold Experimental Configs, there should be less config spam in your logs now
-Fixed Misaligned segments with pixel-consistent magma cube (which now should also be fixed in Faithful 32x and 64x)
-Rift Armor Trim now generates properly in ruined portal chests on forge
-Game no longer crashes when other mods that mix into AbstractArrow#tick() are used
-Black Ice now also freezes soul sand into soul slate when placed down and not just when updated
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:v3UlehfS:qphVrW2u"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:v3UlehfS:qphVrW2u"
}



