1.0.0
Compatibility
Changes
First Working version! has 2/4 working commands: /jetsethits resetTime <seconds> - sets the time for when the hits reset to JetSet1.ogg sound after said time of inactivity. /jetsethits debug <true/false> - allows you to see if theres a problem and fix it, might get removed in the future. commands that don't fully work for now: /jetsethits muteVanilla <true/false> - mutes the default hit sound from the vanilla game /jetsethits selfOnly <true/false> - if false, hits targeting you are also registered as a jetset sound.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:m2JSIfCu:zOCRJ3Ag"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:m2JSIfCu:zOCRJ3Ag"
}

