Tags
Creators
Details
Licensed ARR
Published 10 months ago
Updated 2 days ago
All versions
3+mod
Release
The Supporter Item and Balancing Update4 months ago 193
Compatibility
Minecraft: Java Edition
26.1.x
Platforms
Fabric
Forge
NeoForge
Quilt
Supported environments
Changes
Patch Notes :
Nerfed withersbane to 30% chance per hit, made it have less time, (4-8 time rather than 9-14), lowered tier of wither from 2-4 to 1-3, withersbane can now only go to tier 1
Nerfed hellkite to lose 3 charge per second when not charging, lowered it's damage by 33%
REWORK : there is now a hidden variable that goes up when you are not charging hellkite, if it hits one second you lose 3 stacks of charge, however charging hellkite will lower this timer (over the course of up to a second)
Added Pathfinders, turns any form of grass block into dirt when walking over it randomly, dirt in to corse dirt, and coarse dirt into pathed dirt, as well as stone into cobble, and cobble into gravel, as well as sand into suspicious sand.
Grass to dirt is more common than the other transformations,
Added Copper shortsword : 2 block range, high speed, low damage sword.
Added disabling axe, has a low chance to make an entity drop their offhand on hit, has a hit cooldown, to make it non spammable. Iron tier, rarely vindicators will have it, with a high chance to drop
Made grand advisor loot no longer burnable.
Grand advisor now takes 80% less damage from mace smash attacks, fireworks, and lightning.
Removed iframes from grand advisors mystic circle
Make grand advisors helmet equippable, low drop chance
Make all grand advisor drops equal chance
Made mystic tome max stack size 1
Added Lunar Flare as an upgrade to Mystic Tome
Added Heavenly bread : gives a long period of saturation as well as short burst of regeneration, has better stats than bread
Added Soultato: 16 max stack size, long cooldown, for a moderate period of time take half a heart from all damage sources, but have no i-frames or the ability to use totems
In order to accommodate for this, damage type generic_kill bypasses iframes. This also bypasses totems.
Added Evil Carrots : gives you hunger ,poison , darkness, weakness, slowness, blindness, bad luck, infested, mining fatigue and glowing, wither, naseau, cannot be burned
Technical stuff :
Damage type generic_kill bypasses iframes
Added damage type tag combatplus:fireworks (fireworks)
Added damage type tag combatplus:bypass (generic_kill)
Vindicators now all have their mainhand rerolled to the new combatplus:vindicator_disable_mainhand loot table upon being loaded
Added a new function that tells you I swapped to intellij instead of using notepad
Added some dimension and enchantment stuff behind the scenes for a future update
Cooldowns are no longer reset upon server reload.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MrqGWooa:G2gQVP9p"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MrqGWooa:G2gQVP9p"
}

