1.2.2-1.21.11
Compatibility
Changes
1.2.2 Changelog
New
No new features. Very minor bug fix.
Bug fixes
- Fixed a bug where if you tried to update a local-only waypoint, game would crash.
- Issue discovered by Kaac on discord. I owe them this as it caused trouble for them.
Bugs that I am aware of
- Unpredictable waystones waypoint behaviour.
- This has been reported by notdysthymia. They had their waystone waypoints wiped. Personally when testing, the waypoints stay, but they duplicate.
- There is definitely something wrong and there will be a fix in a future version.
I realise the config screen inside JourneyMap is very messy. JourneyMap is supposed to have categories so it looks much cleaner, but currently they are broken. When they are fixed in JourneyMap, so will the config screen in my mod (E.g. I won't have to release a bug fix)
Server
Server version is still 1.101 (No change)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cF5KO1B5:xuBiS1Eh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cF5KO1B5:xuBiS1Eh"
}

