4.0
Compatibility
Required content
Changes
New Characters & Techniques Uraume — full Frost Technique with 4 skills: Ice Spear Volley (L15), Frost Calm (L25), Icefall Crash (L35), Glacial Meteor (L45), plus Frost Touch passive with right click (L25) . Kusakabe (WIP) — New Shadow Style: Batto Sword Drawing (L20), Evening Moon Guard (L30), Simple Domain (L10) Sukuna standalone — Sukuna's technique usable independently of yuji. New Gojo skills: Reversal Red: Teleport — teleport to a targeted point in your sights. Blue V2 mode toggle (X key) — swap between Implosion Blast and Shatter-Step Teleport, server-authoritative with optimistic client prediction.
Sukuna Shrine Beatdown — blitz-drag-throw-smash combo (L45), with a combo charge loop and safety handler. Dismantle V2 rework — three outcomes: no Black Flash = quick 3-slash storm; recent Black Flash = full empowered rooted storm with cinematic camera; crouching = shift variant that dashes behind the target and frees the player. Empowerment is consumed, so each storm needs a fresh Black Flash. Bleeding — Sukuna's slashes apply a stacking Bleed effect. Reverse Cursed Technique heals it: RCT 1 strips 1 stack per cleanse window, RCT 3 strips 3, scaling with your RCT level. Six Eyes 200-block cursed-energy sight through walls (SIX_EYES_RANGE = 200.0). 15-block headwear mode (SIX_EYES_HEADWEAR_RANGE = 15.0) while wearing the blindfold or shades. NPCs & Entities Shoko Ieiri — natural day+night spawn, heals. Uraume — full NPC Items & Crafting Cursed Compass — pings the nearest tagged cursed spirit with name and distance. Origins Quest Book — 1 recipe (craft + attune-copy from the JJK quest book). World & Quests Jujutsu Lobby structure — worldgen structure, template pool, structure set and loot table. new quest.
HUD & UI (this session) JJK HUD Editor (J key) — move, scale and hide the JJK v8.1 overlays (main status, quest, Six Eyes, domain cut-in) via a drag-and-drop layout screen. Universal Technique Wheel (B key) —wheel sector selector that lists every technique slot your character has, so you pick directly instead of scrolling with R. Each technique gets a stable signature color.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VgOkW9mq:saTo09cp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VgOkW9mq:saTo09cp"
}

