Tags
Creators
Details
2.1.2
Compatibility
Changes
This is a larger big fix release, with a few changes under the hood, and a few new features to boot.
I also want to thank a first time contributor Barnus30 for some work he did for this release.
Features:
- Configurable item slots for lobby, spectator, and game items (Barnus30)
Fixes:
- Block placements are now canceled for players in game (Barnus30)
- Fixed player role overlap and memory leaks (Barnus30)
- Improved support concurrent server threads which also improves plugin stability
- Updated dependencies
- Fixed an issue where players were teleported into a world before it was loaded, crashing the server
- Fixed an issue with loading bukkit materials, causing errors during tab completion
- Cached minecraft materials, items, and effects for improved speed
- Properly reset team list on game reset
- Inventories and scoreboards are now also saved for spectators
- Removed non required libraries from the jar to make it smaller (slightly)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FJb0qrsn:FQRcJzTU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FJb0qrsn:FQRcJzTU"
}

