1.7.0+1.20.1
Compatibility
Changes
KeybindsGalore Plus - v1.7.0 (The UI & Priority Update)
This is a massive update that completely overhauls how you manage keybinds and settings, making the mod more intuitive and powerful than ever before!
✨ What's New:
- In-Game Config GUI: Fully integrated with ModMenu and Cloth Config API! You can now customize pie menu colors, transparency, scale, and mod behaviors entirely in-game—no more editing
.propertiesfiles manually. - The "Priority System" Overhaul: The old, confusing "Ignored Keys" list has been entirely replaced by a new, smart Priority System. You can now enforce strict, exclusive priority for specific actions on specific keys (e.g., forcing
Spaceto ALWAYS jump, even if something else is bound to it). - New "Capture" Hotkey (Default: K): We've added an incredibly easy way to manage conflicts on the fly. Press
Kwhile playing, press the key that has a conflict, and select the action you want to prioritize from a simple list. Done! - Smart State Handling: Completely rewrote the vanilla input interception mixins. The mod now flawlessly handles both continuous "hold" actions (like walking) and single-click "toggle" actions (like cinematic camera or hotbar slots) when they are prioritized.
🛠️ Changes & Fixes:
- Removed: The old
IGNORED_KEYSconfiguration has been removed to streamline the priority system. - Migrated: Old config files will automatically migrate their old priorities to the new
Action:Keyexclusivity format upon loading the game. - Fixed: The "double action" bug where non-prioritized actions could still fire under certain conditions has been completely eradicated by implementing strict, string-based vanilla input isolation.
- Added: Extensive debug logging options (toggleable in the new GUI) for users experiencing complex conflicts.
Note: While the mod still runs entirely standalone, installing the Cloth Config API mod is highly recommended to access the new GUI.
Optional dependencies
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| keybindsgalore-1.7.0+1.20.1-sources.jar | Source jar | 104.84 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:l6y7RMn7:V8LAGRuM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:l6y7RMn7:V8LAGRuM"
}


