All versions
1.0.0
Release
Kione 1.0.02 months ago 26
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
First public release.
- Homing skulls with four charge levels, configurable block damage, and shots that can lock onto a coordinate or a player
- Reflection shield with an automatic counter on heavy hits
- Speed burst, Sanctuary auto revive, bodyguard and sentinels, mass skull salvo
- Siege system that runs on the server, with per team cooldowns that survive restarts
- Full server config in config/kione-server.toml
Requires GeckoLib 4.8 or newer (4.x line). Abilities are bound to a single account by design.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zuqn4DnA:lePdF57s"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zuqn4DnA:lePdF57s"
}


