Tags
Creators
Details
0.2.0
Compatibility
Changes
Changes
- Rotate Build: Rotate a selected structure around the X, Y, or Z axis, including by angles other than 90° increments.
Rotating at arbitrary angles can still change fine details or create uneven edges.
Rotation does not currently preserve the contents of chests or other blocks that store data; those builds are not supported by the rotation operation.
Very large rotations may still take time or affect game performance.
-
Rotation history: Rotations are recorded in the Action Log and can be undone or redone.
-
Operation forms: Placeholder text is more clearly distinguished from values you have entered.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4pprH24R:ElsnDyh1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4pprH24R:ElsnDyh1"
}

