1.0.4
Compatibility
Required content
Changes
Added a one-time loot action for the downing player After the unlock delay, the original attacker can right-click the downed player. They can take exactly one item.
Made downed players unable to move
Improved the shrine UI
Improved The Lives Hud
Added a "In combat system" so as long as a player is in combat they will go down, even if they die from fall damage, Fire, Cart etc.
Reviving now pauses the bleed out timer
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QUPkQQIz:Rbh6k6C6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QUPkQQIz:Rbh6k6C6"
}

