
King of Fools Overhaul
King of Fools Overhaul is an early‑alpha Fabric mod that adds a growing set of classic‑tech progression features, starting with tin, raw tin, and their blocks. The long‑term goal is to slowly rebuild that classic Tekkit feel one update at a time. V0.00.06
0.00.06
Compatibility
Required content
Changes
Features & Functionality
Blocks
- Tin Ore: Generates underground in stone. Drops raw tin chunk unless mined with silk touch (then drops itself). Fortune increases drop count. Gives XP.
- Deepslate Tin Ore: Generates underground in deepslate. Same drops and behavior as tin ore.
- Block of Raw Tin: Craftable from 9 raw tin chunks. Can be uncrafted back to 9 raw tin chunks.
- Tin Block: Craftable from 9 tin ingots. Can be uncrafted back to 9 tin ingots.
- Marble: Generates underground. Used for building and crafting.
- Marble Cobblestone: Obtained by mining marble. Used for building and crafting.
- Marble Bricks: Crafted from marble cobblestone. Decorative building block.
Items
- Raw Tin Chunk: Dropped from tin ores. Used for crafting and smelting.
- Tin Ingot: Obtained by smelting raw tin chunk. Used for crafting blocks and nuggets.
- Tin Nugget: Crafted from tin ingot (1 ingot → 9 nuggets). 9 nuggets can be crafted back into 1 ingot.
Recipes
- Smelting: Raw tin chunk → tin ingot.
- Crafting: 9 raw tin chunks → Block of Raw Tin; 9 tin ingots → Tin Block; 1 tin ingot → 9 tin nuggets; 9 tin nuggets → 1 tin ingot; marble cobblestone → marble bricks.
- Uncrafting: Block of Raw Tin → 9 raw tin chunks; Tin Block → 9 tin ingots.
World Generation
- Tin ore, deepslate tin ore, and marble generate in the overworld underground, with balanced spawn rates and heights.
Creative Tab
- All tin and marble blocks/items appear in appropriate creative tabs for easy access.
Vein Mining & Tree Feller
- Tin ores and marble blocks are included in pickaxe vein mining.
- Tree feller functionality: breaking a log breaks connected logs.
- Leaf decay radius increased: floating leaves decay reliably.
Loot Tables
- Tin ores drop raw tin chunk (with silk touch dropping the ore block).
- Fortune scaling for raw tin chunk drops (max 5).
- Explosion decay and XP (2–5) included.
Mod Structure & Quality of Life
- Removed all minimap, waypoints, and UI mixins for a clean start. (got tired of trying to figure out circular minimap logic for now so I just scrapped it for now.)
- Auto-rebuild workflow: every change triggers a Gradle build and copies the jar to the mods folder.
- Cleaned up unused textures and asset files.
- Fixed registry loading crash by correcting height provider in worldgen JSON.
Compatibility
- Minecraft version: 1.21.5
- Loader: Fabric 0.16.9
- Fabric API: 0.119.5+1.21.5
- Java: 21
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rMk3Zuvp:9pdDXj7d"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rMk3Zuvp:9pdDXj7d"
}
