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0.0.1.9-2
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v0.0.1.9-2 | commit c1ccfea
Fixed: the Mana Plate Press could not receive mana (or items) from conduits or adjacent blocks, so it never worked. Its capabilities were missing and are now registered like the other machines. 修復:魔力壓板機無法從導管或相鄰方塊接收魔力(與物品),所以根本不會運作。它的 capability 之前漏註冊,現在比照其他機器補上。
Fixed: the Mana Plate Press press head no longer stays frozen while working. It now visibly stamps up and down during pressing and eases back when it stops. 修復:魔力壓板機運作時壓板頭不再卡住不動。加工中會明顯上下壓印,停止時平滑回到原位。
Added the Sandbag Cactus: a craftable cactus dummy you place to test damage. It can't be pushed and never dies. The moment you hit it you enter a combat session and a timer starts at the lower-center of the screen, showing elapsed time, total damage, DPS, and hit count (alongside the floating damage numbers). You control the pace: keep hitting for as long as you like; after 10 seconds without a hit the session ends and a result panel shows your total damage, time, and DPS. It ignores environmental damage (lava, fire, fall, etc.) so only your attacks count, and sneak + right-click picks it back up. 新增沙包仙人掌:可合成的仙人掌假人,放下來測傷害用。推不動、不會死。一打到就進入戰鬥狀態,螢幕中下開始計時,顯示用時、總傷害、DPS、命中數(搭配浮動傷害數字)。節奏你自己掌握:想打多久打多久;超過 10 秒沒再打就結束,跳出結算面板顯示總傷害、用時、DPS。無視環境傷害(岩漿、火、掉落等),只算你的攻擊;潛行 + 右鍵可收回。
Dual-wielded floating turrets can now fire control shots by charge-release timing. While charging, a bar appears at the lower-center of the screen: release in the left zone for a weak charged shot, the right zone for a full charged shot, and the middle zone for a control shot. The middle zone splits into one slot per installed control upgrade (slow / root / levitate), each its own color, so where you release picks which effect fires. No extra keys, no mode toggle: pure release-timing skill. Only shows when dual-wielding turrets. 雙持浮游砲現在能靠蓄力鬆手時機發射控制彈。蓄力時螢幕中下出現一條蓄力表:鬆手在左段是弱蓄力彈,右段是強蓄力彈,中段則發射控制彈。中段依你裝的控制插件數量分格(緩速 / 定身 / 漂浮各一格、各自顏色),鬆手在哪格就放哪個效果。不用多按鍵、不用切模式,純靠鬆手時機。只在雙持浮游砲時顯示。
Fixed: in the Mirror Dimension, Nara's phantom would clip into the ground while following you. She now tracks you horizontally and stays at your height. 修復:鏡中世界裡娜拉幻影跟隨你時會鑲進地底。改成水平追蹤並貼合你的高度。
Fixed: re-entering the Mirror boss fight would scatter the previous run's unclaimed reward chest items onto the floor. The arena reset no longer drops them. 修復:重新挑戰鏡中 boss 時,上一場沒拿走的獎勵箱物品會散落一地。場地重置不再噴出它們。
Fixed: the Mirror boss death no longer plays vanilla's red hurt overlay or the sideways fall-over. The custom death cinematic now shows clean. 修復:鏡中 boss 死亡不再出現原版的紅色受傷濾鏡與側倒動畫。自製死亡演出現在乾淨呈現。
Fixed: Nara's phantom no longer blocks your attacks during the boss fight. She is now non-targetable, so melee, projectiles, and turret auto-aim pass through her to the boss. 修復:戰鬥中娜拉幻影不再擋住你的攻擊。她現在不可被瞄準,近戰、投射物、浮游砲自動瞄準都會穿過她打到 boss。
The two sound settings (Nara voice volume and boss BGM volume) are now grouped together under a single "Sound" page in the mod config. 模組設定中兩個聲音選項(娜拉配音音量、boss BGM 音量)現在合併到同一個「音效」分頁。
Added a config toggle for floating damage numbers (render page). Turn it off if you prefer no damage numbers when dealing damage. 新增浮動傷害數字的開關(在渲染分頁)。不想看到傷害數字可以關掉。
The boss BGM and Nara voice volume sliders now also appear directly in the vanilla Sound options screen, right after the built-in volume sliders. Dragging the boss BGM slider takes effect in real time, even while the music is already playing. Boss BGM 與娜拉配音的音量條現在也直接出現在原版「音效」設定畫面,接在原版音量條後面。拖動 boss BGM 音量條會即時生效,連音樂正在播放時也行。
Added a "Reload Sound" button to the top-right of the Sound options screen. If your audio cuts out (for example after Windows switches audio device), press it to restart the sound engine without quitting the game. 在「音效」設定畫面右上角新增「重載聲音」按鈕。如果聲音斷掉(例如 Windows 切換音訊裝置後),按一下就能重啟音效引擎,不用重開遊戲。
Filled in the in-game guide with the previously blank machine and weapon pages (solar mana collector, mana charger, mana deployer, mana plate press, upgrades, wand, sandbag cactus). 補齊遊戲內指引中原本空白的機器與武器頁面(太陽能魔力收集器、魔力充能器、魔力部署器、魔力壓板機、升級、魔杖、沙包仙人掌)。
Fixed outdated in-game guide text: the wand page no longer points to a nonexistent "resonator altar", and the altar instructions now use the modular wand (fitted with an Activation Core Plugin) instead of the removed Ritual Wand. Also clarified that a wand rod holds one core but can take multiple upgrades. 修正遊戲內指引的過時文字:魔杖頁不再指向不存在的「諧振器祭壇」,祭壇說明改用模組化魔杖(裝啟動核心插件)取代已移除的儀式魔杖。並說明一個杖柄只能裝一個核心,但可裝多個升級。
The Mirror Core Shard reward from the Mirror boss is now given on every defeat, not only the first clear. 鏡面 boss 的鏡核碎片獎勵現在每次擊敗都會給予,不再只限首次過關。
Fixed two in-game guide pages that named the Grinder and Infuser inconsistently in Chinese; they now match the blocks' actual display names. 修正指引中兩處中文機器名與實際顯示名不一致:改為「粉碎機」「注入機」(原誤寫「研磨機」「灌注機」)。
Regenerated several Nara voice lines (Mirror boss victory/intro/taunt, research table, punishment, angry) so the audio matches the on-screen dialogue text. 重新生成多條娜拉語音(鏡面 boss 勝利/進場/嘲諷、研究台、懲罰、生氣),讓配音對齊畫面字幕。
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repositories {
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