Tags
Creators
Details
All versions
1.0.0-beta1
Beta
KubeJS Studio 1.0.0-beta12 months ago 16
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Changes
First public beta of KubeJS Studio.
- In-game workspace for authoring recipes, tags, loot tables, and item/block properties
- Recipe editor covering shaped, shapeless, smelting/blasting/smoking/campfire, stonecutting, smithing, Create machine recipes, and a raw JSON/KubeJS mode
- Override or disable existing recipes; edit tags and loot tables in place
- Files tab: browse and edit your KubeJS scripts with syntax highlighting, an API browser, and item/recipe insertion
- Output as KubeJS scripts or datapack JSON, applied live with
/reload - Resizable, collapsible panels and a themeable dark UI
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Hg4Bm0qD:9G5cXGQX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Hg4Bm0qD:9G5cXGQX"
}



