Tags
Creators
Details
Licensed LGPL-2.1-only
Published 3 years ago
Updated 4 months ago
All versions
3.1.1
Release
L2Complements 3.1.16 months ago 970
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
3.1.1
- fix crash with Create 6.0.9
- Continue to add whitelist of Cleanse
3.1.0
- Totemic tools and armor heal based on actual durability loss
- Wind bottle display speed in progress of obtaining captured wind
- Add Echo Mining enchantment
- Fix mining preview bug
- Add many effects to whitelist of Cleanse, mainly effects from spells and equipments that applies to oneself
- Add some magic mod damage type to magic tag
3.0.19
- Make warpstone support durability enchantment
- Make cleanse not clearing raid omen
- Fix stable body for fire damage
3.0.18
- Allow multi-recipe handling for burning item recipes, fix recipe conflict
3.0.17
- Fix Thorn-like enchantment applying effects on wearer
3.0.16
- Fix the bug that player drop no experience on death
- Add config to disable digging enchantment preview
3.0.15
- Fix sharp blade config
3.0.14
- Fix sculkium tool ability
- Add RU translation
3.0.13
- Make freezing thorn and hellfire thorn chest armor only
- Change some enchantment implementation to prepare for Curse of Pandora
3.0.12
- Fix Ender Hand calculation from L2Weaponry
3.0.11
- Use paper as template
3.0.10
- Fix crash with mods that bypass neoforge damage pipeline
3.0.9
- Prepare compat for MobWeaponAPI
3.0.8
- Fix Void Touch calculation priority
3.0.7
- Fix dedicated server crash when using safeguard enchantment
3.0.6
- Add some items to Twilight uncrafting blacklist
3.0.5
- Client chain digging display
- Prevent chain digging particle spam
- Now ender reach works for experiences as well
3.0.4
- Fix piglin / ancient city cannot produce sneak / soul speed enchantment
- Improve death message of custom damage types
3.0.3+x
- Fix enchantments appearing on modded weapons in loot
- Fix sculkium armor buff
- Fix armor upgrade recipes
- Fix transparent enchantment on mobs
- Update L2DamageTracker
3.0.2+x
- Fix totemic equipments on non-player
- Fix totemic and poseidite armors on non-player
- Fix compat with WTHIT
- Fix enchantability of several items
- Use GLM for drops and parametrize tooltip
- Add potions to creative tabs
- Fix Poseidite and Sculkium armor attributes
- Fix Poseidite armor and weapon attributes in wet
- Fix Armor immunity
- Fix Bleed and Armor Corrosion effect, utilize NeoForge 163
- Fix LifeSync
- Fix effect rendering
- Fix empty click for L2Weaponry
- Fix effect icon rendering (through L2Library 3.0.2+1)
- Add Breeze Rod, Heavy Core, Bogged spawn egg, Armadillo spawn egg
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oPrh2Lz3:tvAoNxTv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oPrh2Lz3:tvAoNxTv"
}

