3.1.3
Compatibility
Required content
Changes
!lag 3.1.3 (Minecraft 26.3)
Adaptive render distance (smoother)
- Steps down using about the last second of frame times, aligned with the live FPS HUD
- Steps back up only after the longer rolling average recovers, so brief spikes do not yo-yo your distances
Visibility cache (bounded)
- Caps entity and block-entity visibility caches per refresh bucket so huge farms cannot grow unbounded maps
- Menu memory cleanup also clears these caches when it triggers a GC
There are no gameplay logic changes β client rendering and settings only.
Tested: 43 unit tests; Minecraft 26.3 Fabric client on software rendering (Xvfb): mod load, mixin hooks, settings screen, visibility-cache smoke line. Not tested on a real GPU, with Sodium/Iris, in multiplayer, or with a full single-player world session.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9nC6qNeD:Fb7VIxuV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9nC6qNeD:Fb7VIxuV"
}

