2.1.0
Compatibility
Required content
Changes
!lag 2.1.0 (Minecraft 26.3, beta)
- Settings now do real work: entity and block-entity distance culling, visibility cache, FPS caps (menu, overlay, unfocused, minimized, AFK, deep AFK), menu-idle memory cleanup, zoom strength and the crash helper are wired to actual behavior. Settings are saved to
config/notlag.json. - Faster UI: settings screen labels are cached, and the FPS HUD only updates its text when needed.
- Safer mixins: all mixins are optional, so if one doesn't match it switches that feature off instead of crashing.
Testing: passed the build, unit tests and a headless load check (the mod loads with no mixin errors). The title screen, settings UI and in-world behavior have not been tested in a real client yet, so this is marked beta. Please report any issues.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9nC6qNeD:ZSyJtwoR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9nC6qNeD:ZSyJtwoR"
}

