All versions
3.3.1
Beta
!lag 3.3.1last week 336
Compatibility
Minecraft: Java Edition
26.3
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
Changed
- FPS HUD: 1% low now uses the slowest frame in the last second instead of sorting the whole frame history on each HUD refresh, so it does less CPU work when 1% low is on.
- Settings: the Performance tab adds Terrain LOD queue threshold, Adaptive low frames and Adaptive high frames (these were config-only).
Tested
- 72 unit tests; mixin targets verified against Minecraft 26.3.
- Headless client on software Vulkan: the mod loads with no mixin errors and the !lag settings screen opens.
Not tested
- Real GPU, Sodium/Iris, multiplayer, single-player world load.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9nC6qNeD:rb33u3VY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9nC6qNeD:rb33u3VY"
}

