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Details
1.4.1
Compatibility
Changes
Release 1.4.1
- Fixed stability issues : LoS 1.4.0 was built with the experimental UMC version 1.2.3 (in the future 1.3.0) instead of 1.2.2/1.2.1
Release 1.4.0
- Added [#133] : Flares! This version enables the use of flares for almost all types of LandOfSignal blocks! Check the tooltips to see which signals a.s.o support flares! (Best enjoyed at night)
Release 1.3.3
- Fixed [#159] : Mod crashed with java version 12 or higher due to "javalangnosuchfieldexception modifiers"
- Fixed [#159] : Blocks would glitch in 1.14 - 1.16 after the GUI was opened on the signal or the signalbox. This resulted in the block not reacting to changed states and staying rendered even after the destruction of the block.
Release 1.3.2
-
Fixed [#151] : Rail switch always points left from either perspective
-
Added [#151] : Added three more versions of the switch stand
-
Added : SH2 with light as top and full version
-
Improved : LF1 model (fixed lights)
Release 1.3.1
- Fixed [#143] : Manipulator didn't work on multiplayer (NullPointerException on client)
Release 1.3.0
We have officially released LandOfSignals 1.3.0 supporting the new UMC 1.2.0 version.
-
Added [#140] : Preparations for official release supporting UMC 1.2
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Fixed : The issues regarding the lang-files not working with 1.14 and above.
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Removed : The LandOfSignalsAPI as it was deprecated by now and broke the builds for 1.17 and above (not yet working!)
Release 1.2.0
-
Added [#125] : Levers w/o animation (extendable via contentpacks)
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Fixed [#127] : Magnifyingglass crashes server
BACKUP YOUR WORLD BEFORE UPDATING!
Release 1.1.0
Fixed #109 : ContentPackComplexSignal can now be added to a contentpackset
Improved #88 : Removed redundant cache
Added #91 : 90 degree variants for stellwand blocks
Added #98 : Preloading option for models (see config)
Added #103 : Reimplemented ItemManipulator
Added #106 : Reimplemented MagnifyingGlass
Added #108 : Implemented dynamic scaling (see config)
Release 1.0.4
Alpha 1.0.4-UMC-testbuild
Fix crash due to some contentpacks still containing null. Improved logic to prevent this from happening again. Fixed missing logging parameter in ContentPackHandlerV2#load
Alpha 1.0.3-UMC-testbuild
This build is compatible with current UMC testbuilds in combination with Immersive Railroading testbuilds.
We encourage you to backup your world before updating to this build as it is not excluded that there are still major bugs in it. Please report any bugs you find to our issue tracker or our discord.
Release 1.0.3
Fixed #82 | 1.7.10 - 1.16.5:
Not loaded signals made the client crash once it got updated by the server.
Release 1.0.2
Fixed #76 | 1.7.10 - 1.16.5:
Switching connection to another signalblock wont crash the game after trying to open the signalbox afterwards
Release 1.0.1
Fixed #72 | 1.7.10:
Items are now available in their creative tab
Release 1.0.0
- Changed literally everything
- New (contentpack) signs
- New (contentpack) decoblocks
- New contentpack-system v2
- Added mapper for contentpack-system v1
- Fixed some bugs
- Deprecated stellwand
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:r7aBIx6Q:ZtYvOT5N"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:r7aBIx6Q:ZtYvOT5N"
}

