Tags
Creators
Details
4.1.1
Compatibility
Changes
Fixed all caves being flooded below Y=55. I was so focused on the terrain above-ground that I never noticed this bug. Sorry to anyone who generated survival worlds with v4.0 and v4.1 :(
This version also makes sculk generate at lower y-levels in general to avoid it causing river tunnels to be dried out in many cases. It does so by altering the "depth" worldgen parameter range, hopefully this does not cause any unforseen issues.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rctNbbuL:6Z3tpUMq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rctNbbuL:6Z3tpUMq"
}

