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1.7+mod
Compatibility
Required content
Changes
Version 1.7
[IMPORTANT]: Many internal changes have been made this update. Be aware that if you update your existing worlds, some of your mons may lose their forms! Old items will stop working (or get deleted entirely), and some mons (mainly Starstellar) will be deleted outright. You have been warned!
- Updated to Cobblemon 1.8 (also works on 1.8.2, 1.8.3, and 1.8.4).
- Updated spawn pools of every fakemon. Overhauled spawn locations, adjusted spawn weights for 1.8's new format, added new Alpha and Herd spawns.
- Updated all the TM moves to use the new TM Machine recipe system instead of having to rely on SimpleTMs.
- Updated the models with alpha eyes.
- Updated herding behaviors of all of the fakemon.
- Updated Mega Darmanitan Z to the new format for form change Megas (this also fixes the problem of it being able to terrastalize or dyanamax before it changes form), and also removed the changes made to Zen Mode because they're no longer needed for the Mega to work!
- Fixed a minor visual issue with Mega Darmanitan Z's model.
- Fixed the seat locators for all of the rideable fakemon.
- Fixed grammatical errors in the English lang files.
- Fixed Clamperl (Ender) and Boxtail not playing the correct Shulker Box opening and closing sound effects in their cry animations.
- Fixed Helio Beam not being flagged as a light move.
- Fixed Storm Siphon improperly being flagged as a light move.
- Fixed Flood not clearing certain hazards like Dragon Cage and Superconduct, and not clearing screens. Now functions more similarly to Defog.
- Fixed the Type Mastery abilities giving stat boosts when activated, that was supposed to be removed but I forgot.
- Fixed the issue with Korean translation not loading properly (idk why it even did that), and split the lang files for base Cobblemon lang changes and Laser's Fakemon lang changes (the non-English languages are still not up to date though, unfortunately).
- Fixed Pumpkin Bomb's particle effect having a missing texture.
- Fixed Ralts, Kirlia, Gardevoir, and Gallade Midnight's aspects to use the proper "midnight" instead of "goth".
- Fixed Lucario (Midnight)'s aspects to use the proper "midnight" instead of "y".
- Mega Lucario (Midnight) can now fly.
- Alslimie can now equip the King's Rock as a cosmetic item.
- Increased Crystellar's flying speed so it can actually follow herd leaders properly.
- Crystellar now always spawns with the Dragon tera type.
- Laceon now spawns in herds alongside Latias and Latios.
- Added new cries for Pumpkaboom and Gourgrenade (and a deeper version of the cries for their Super Size forms).
- Added new cries for Pillowisp, Pillowisp (Bad Dreams), Dreaneuma, and Phantasmare.
- Added new cries for Norstar and Starstellar.
- Added new cries for Alloette and Alloette (Vex).
- Added new cries for Slugrit and Dunecargo.
- Added new cries for Clarissie, Beryllius, Echolyte and Velvettia.
- Added a new cry for Clawviathan.
- Added a new cry for Falinks.
- Added a new cry for Spiritube.
- Added a new cry for Sephiredge.
- Added new cries for Frillish and Jellicent (Ghast).
- Added new cries for Snowygast and Palossnow.
- Added new cries for Seedlin, Torchlin, Podlin, Torchflyer, and Pitchertun.
- Added new cries for Papersol and Umbrelligant.
- Renamed Carbink (Amethyst-Crystal)'s aspect from "amethyst" to "amethyst_crystal".
- Renamed Carbink (Emerald-Crystal)'s aspect from "emerald" to "emerald_crystal".
- Renamed Carbink (Echo-Shard-Crystal)'s aspect from "echo" to "echo_shard_crystal".
- Renamed Carbink (Quartz-Crystal)'s aspect from "quartz" to "quartz_crystal".
- Renamed Roselia and Roserade (Wither)'s aspect from "wither" to "wither_forme".
- Renamed Flabebe (Allay) and Alloette's aspect from "allay" to "allay_forme".
- Renamed Alloette (Vex)'s aspect from "vex" to "vex_forme".
- Renamed Wimpod (Silverfish) and Golisopede's aspect from "silverfish" to "silverfish_forme".
- Renamed Frillish (Ghast)'s aspect from "ghast" to "ghast_forme".
- Renamed Jellicent (Happy Ghast)'s aspect from "happy_ghast" to "happy_ghast_forme".
- Renamed Jellicent (Grumpy Ghast)'s aspect from "grumpy_ghast" to "grumpy_ghast_forme".
- Renamed Jellicent (Apathy Ghast)'s aspect from "apathy_ghast" to "apathy_ghast_forme".
- Renamed Pillowisp Bad Dreams' aspect from "bad" to "bad_dreams".
- Renamed Bouncery and Alslimie's aspect from "slime_size" to "slime_cube_size".
- Renamed Goomy, Sliggoo, and Goodra (Wetland)'s aspect from "wetland" to "wetland_forme".
- Renamed Goomy, Sliggoo, and Goodra (Bogland)'s aspect from "bogland" to "bogland_forme".
- Renamed Tangela (Lush-Cave) and Tanglare's aspect from "lush" to "lush_cave_forme".
- Renamed Typecast's aspects from "[type]" to "typecast-[type]".
- Renamed Starstellar's internal name from "starstellation" to "starstellar".
- Renamed Mega Showdown's Golisopite item to "Golisopodite" in the lang (to help make it more clear which mon it belongs to compared to the Golisopedite and Golisominite).
- Adjusted Pillowisp's hitboxes.
- Adjusted Mega Stonjourner (Sandstone)'s sizes and hitboxes.
- Adjusted Centisculk's sizes and hitboxes.
- Adjusted Dhelmise (Sculk)'s sizes and hitboxes.
- Adjusted Druddigon (Ender)'s sizes.
- Separated Morelull/Shiinotic (Crimson) and Morelull/Shiinotic (Warped)'s pokedex entries.
- Updated Shiny Pillowisp (Bad Dreams)'s texture.
- Updated Goodra (Bogland)'s model and animations.
- Updated Goodra (Wetland)'s model and animations.
- Updated Norstar's model and animations.
- Updated Starstellar's model and animations.
- Updated Mega Starstellar's model and animations.
- Updated Hattrix's model and animations.
- Updated Hatenna (Midnight)'s animations.
- Updated Hattertainer's textures.
- Updated Falinks (Gunslinger)'s model and animations.
- Updated Mega Falinks (Gunslinger)'s texture.
- Updated Mega Alloette's model and animations.
- Updated Mega Alloette (Vex)'s model.
- Updated Shiny Alloette (Vex)'s texture.
- Updated Shiny Melofly's textures.
- Updated Shiny Palossnow's texture and animations.
- Updated Pumpkaboom and Gourgrenade's animations (No longer uses regular Pumpkaboo and Gourgeist's posers, they now have their own).
- Updated Gourgrenade's textures.
- Updated Roselia and Roserade (Wither)'s textures.
- Updated Dhelmise (Sculk)'s model.
- Updated Meloetta (Soprano)'s emissive textures.
- Updated Sephiredge's animations.
- Updated Sewaddle, Swadloon, and Leavanny (Clockwork)'s textures.
- Updated Mega Leavanny (Clockwork)'s model, textures, and animations.
- Updated Joltik (Ender)'s animations.
- Updated Lucario (Midnight)'s model, textures, and animations.
- Updated Mega Lucario (Midnight)'s model, textures, and animations.
- Updated Falinks (Last Soldier)'s model, textures, and animations.
- Updated Mega Falink (Last Soldier)'s model and textures.
- Updated Papersol and Umbrelligant's models and animations (only slightly).
- Updated the Mega Stone item textures to match the new Mega Showdown textures.
- Updated the Enigmatic Keystone's texture.
- Updated the Fairy Bottle's texture.
- Gourgrenade can now be equipped with a Pumpkin, Carved Pumpkin, or Jack O' Lantern to change its appearance (Default is the Creeper face, Pumpkin is blank, Carved Pumpkin reverts it to the classic texture, Jack O' Lantern gives it a spookier face).
- Changed Alloette (Vex)'s gender ratio from female-only to genderless.
- Changed Falinks (Last Soldier)'s gender ratio from genderless to 50/50 male or female.
- Merged namespaces with Laser's Additions (also added the Wonder Seed and Fairy Bottle items from Laser's Additions to the Fakemon Pack).
- Compressed many of the Mega Showdown conditions into their respective move files (1.8 added support for editing conditions within move files, previously had to be done through Mega Showdown).
- Removed the SimpleTMs dependencies (they are no longer needed).
- Renamed the move Dust Devil to "dustdevillc" internally, to prevent conflict with Stellar Blue (in-game it looks and functions the same as before).
- The move Light That Burns the Sky is now flagged as a light move, but can still be used in void fog.
- Added new Papersol and Umbrelligant colors (Orange and Purple).
- Added a new Pokemon: Goomy (Bogland).
- Added a new Pokemon: Sliggoo (Bogland).
- Added a new Pokemon: Goomy (Wetland).
- Added a new Pokemon: Sliggoo (Wetland).
- Added a new ability: Checkmate.
- Added a new ability: Aura Force.
- Added a new ability: Fighting Spirit.
- Added a new ability: Lucky Charm.
- Added a new move: Emerald Rush.
- Added a new move: Nectar Collect.
- Added a new move: Firecracker.
- Added a new move: Backfire.
- Added a new move: Night Charm.
- Added a new move: Crag Grenade.
- Added Vital Drain, Vital Slash, Fire Bomb, Ensnare, Star Flight, Electrobullet, Stasis Room, Stasis Beam, Distortion Room, Distortion Beam, Meteor Force, Tidal Wave, and Crag Grenade as TM moves.
- Removed the move Magnetic Room (effect is now exclusive to the Magnetic Field ability).
- Rebalanced the Void Fog weather condition (No longer suppresses light attacking moves, instead reduces their power by 50%. Light status moves will still be suppressed. Illuminate, Lightforce, and Lunar Power are still immune to these effects).
- Rebalanced the ability Dark Lord (Can now be ignored by Mold Breaker).
- Rebalanced the ability Survivalist (Can now be ignored by Mold Breaker).
- Rebalanced the ability Acid Spit (Can now be ignored by Mold Breaker).
- Rebalanced the ability Hot Sand (Can now be ignored by Mold Breaker).
- Rebalanced the ability Echo Burst (Can now be ignored by Mold Breaker).
- Rebalanced the ability Strong Arm (Can now be ignored by Mold Breaker).
- Rebalanced the ability Lifelight (Can now be ignored by Mold Breaker).
- Rebalanced the ability Blindfold (Can no longer be ignored by Mold Breaker. Can no longer be suppressed, skill swapped, role played, recieved, traced, or entrained).
- Rebalanced the ability Bombard (Reduced power boost to 30% instead of 50%).
- Rebalanced the ability Striker (Reduced power boost to 30% instead of 50%).
- Rebalanced the ability Mega Blaster (Reduced power boost to 30% instead of 50%).
- Rebalanced the ability Reflector (Now boosts the power of reflected moves by 50%).
- Rebalanced the ability Zen Domain (Now heals the user for 1/2th of their max HP the first time they switch in, can no longer be ignored by Mold Breaker. Can no longer be suppressed, skill swapped, role played, recieved, traced, or entrained).
- Rebalanced the ability Paper Thin (Soggy status will set Water Sport any time it takes damage instead of only when hit by contact moves).
- Rebalanced the ability Rapid Fists (Decreased the priority to +1 instead of +3. Now decreases the base power of punching moves by 20% to help balance out the priority).
- Rebalanced the ability Magnetic Field (Now turns off Magnetic Field if you switch into battle while the effect is already active. If Magnetic Field activates when Gravity is active, it'll turn off Gravity to set Magnetic Field. If Gravity activates when Magnetic Field is active, it'll turn off Magnetic Field to set Gravity).
- Rebalanced the ability Dancing Duet (Now works for spread moves and charge moves).
- Rebalanced the ability Dancing Blades (Now works for spread moves and charge moves).
- Rebalanced the ability Renegade (Reduced the power boost to 30% instead of 33%).
- Rebalanced the move Guardian Beam (Increased base power to 85 instead of 80).
- Rebalanced the move Valley Drop (Increased accuracy to 100 instead of 90, decreased base power to 80 instead of 85, decreased secondary chance to 50% instead of 100%).
- Rebalanced the move Aura Storm (Decreased base power to 100 instead of 110. No longer lowers Sp. Atk by 2 stages, instead deals 33% recoil damage to the user. Now hits all adjacent foes instead of being single-target).
- Rebalanced the move Reality Break (Now becomes 120 power when used as a Max Move and 140 power when used as a Z-Move).
- Rabalanced the move G-Max Presto (Reworked to have a 100% chance to randomly inflict the target with 1 out of 10 possible status conditions: Confusion, Flinch, Encore, Attract, Embargo, Gastro Acid, Yawn, Trapped, Paralysis, or Burn).
- Rebalanced the move Volatile Extract (Increased PP to 10 instead of 5, increased the effect's duration to 5 turns instead of 4. Now raises the user's crit rate by 2 when used as a Z-Move).
- Rebalanced the move Void Lash (Removed the confusion chance entirely).
- Rebalanced the move Bramble Ring (Reworked into a side condition, persisting even if the user switches out. Contact with any of the ally team members causes the attacker to take recoil damage. Can be removed by hazard clearing moves, and being hit by the move Cut will remove it as well).
- Rebalanced the move Pin Down (Trapping is now an on-hit effect rather than a secondary effect. Now has a 100% chance to lower the target's Defense stat. Decreased PP to 10 instead of 15. Now flagged as a slicing move).
- Rebalanced the move Ensnare (Increased base power to 70 instead of 60).
- Rebalanced the move Fire Bomb (Replaced the old version with Firecracker. New move is 80 power, 100 accuracy, 15 PP. Has a 10% chance to burn, and has an effect similar to Flame Burst that damages the Pokemon adjacent to the target, using Fire type effectiveness. Pokemon with Flash Fire, Well Baked Body, Fire Mastery, or Heatproof won't take damage).
- Rebalanced the move Sticky Bubble (No longer a spread move. No longer lowers Speed by 1 stage. Instead inflicts the target with a volatile status that traps them on the field and halves their speed stat for 5 turns, and they remain trapped even if the user switches out of battle. This effect can be removed by Rapid Spin, Mortal Spin, Whip Around, or Tidy Up. Now raises speed instead of defense by 1 stage when used as a Z-Move).
- Rebalanced the move Turn Tail (Now fails when used by Golisopod).
- Rebalanced the move Hammer Down (Now lowers the target's Defense by 2 stages).
- Rebalanced the move Limit Break (Now uses the user's stat changes rather than the target's stat changes, essentially a Physical Fighting version of Stored Power).
- Rebalanced the move Demolition (Can no longer destroy Magnetic Field).
- Rebalanced the move Bullet Barrage (Increased accuracy to 100 instead of 90).
- Rebalanced the move Giant Punch (Increased accuracy to 100 instead of 85).
- Rebalanced the move Blazing Lance (Increased PP to 10 instead of 5).
- Rabalanced the move Phantom Blade (Increased base power to 80 instead of 75. No longer has an increased critical hit ratio. Now ignores the target's defensive boosts. Decreased PP to 10 instead of 15).
- Rebalanced the moves Magic Trick and Phantom Trick (Now raise the user's Attack and Sp. Atk by 1 stage each when used as a Z-Move).
- Rebalanced the move Butterfly Landing (Using the move again while the user has the Butterfly Landing status will remove the status. Now increases the user's Sp. Def stat by 1 stage when gaining the status, and raises the user's Speed stat by 1 stage when the status is removed. Now raises the user's Sp. Atk stat by 1 stage when used as a Z-Move).
- Rebalanced the move Hold the Line (Now raises the user's Defese and Sp. Def by 2 stages, and lowers Speed by 2 stages. Now raises the user's Attack and Sp. Atk stats by 1 stage each when used as a Z-Move).
- Rebalanced the move Last Stand (Now raises the user's Defense, Sp. Def, and Speed by 2 stages instead of its previous effect. Now raises the user's Attack and Sp. Atk stats by 1 stage each when used as a Z-Move).
- Rebalanced the move Generation Dance (Now sets the weather to harsh sunlight before the move is executed when used as a Z-Move).
- Rebalanced the move Page Turn (Now heals instead of clearing negative boosts when used as a Z-Move).
- Rebalanced the move Sleep Charm (Now raises the user's Sp. Atk by 1 stage when used as a Z-Move).
- Rebalanced the move Lock-In (Now doubles its effects, raising Attack, Defense, and Sp. Def by an additional stage when used as a Z-Move).
- Rebalanced the move Turn Tail (Now fully heals the next Pokemon when the user switches out using the move as a Z-Move).
- Rebalanced the move Storm Siphon (Now gives the user the "charge" status when used as a Z-Move).
- Rebalanced the move Relic Dance (Now raises the user's Defense and Sp. Def when used as a Z-Move).
- Rebalanced the move Pamper (Now heals the user when used as a Z-Move).
- Rebalanced the move Showdown Mode (Now raises the user's Defense and Sp. Def when used as a Z-Move).
- Rebalanced the move Soft Serve (Now heals the user when used as a Z-Move, even when targeting an adjacent ally).
- Rebalanced the move Honeydew (Now gives the user a layer of "honey gather" after the move is executed when used as a Z-Move).
- Rebalanced the move Soak Up (Now sets the weather to rain before the move is executed when used as a Z-Move).
- Rebalanced the move Snow Bank (Now sets the weather to snow before the move is executed when used as a Z-Move).
- Rebalanced the move Shiver Dance (Now raises the user's Speed when used as a Z-Move).
- Rebalanced the move Slick Slime (Now sets 3 layers of slick slime instead of 1 when used as a Z-Move).
- Rebalanced the move Void Fog (Increased PP to 10 instead of 5. Can now overwrite the primal weathers when used as a Z-Move).
- Rebalanced the move Final Chorus (Now fully heals the next Pokemon when the user faints after using the move as a Z-Move).
- Rebalanced the move Perching (Now raises the user's Attack stat by 1 stage when used as a Z-Move).
- Rebalanced the move Alluring Aroma (Can now be ignored by Steel types. Now raises the user's Sp. Def by 1 stage when used as a Z-Move).
- Rebalanced the move Puppeteer (Now raises the user's Speed stat by 2 stages when used as a Z-Move).
- Rebalanced the move Flourish (Now heals the user when used as a Z-Move).
- Rebalanced the move Rise Above (Fixed the move incorrectly giving a +2 omniboost on top of its normal boosts when used as a Z-Move, now only gives a +1 omniboost when used as a Z-Move).
- Rebalanced the move Terra Bite (Increased base power to 80 instead of 70. Now works the same way Jaw Lock does, locking both the target and the user into battle).
- Rebalanced the move Fossil Fang (Now has a 20% chance to raise the user's Defense stat instead of a 20% chance to lower the target's Speed stat).
- Rebalance the move Triple Tumble (Increased base power to 40 instead of 20. Increased accuracy to 85 instead of 80).
- Updated Laceon's learnset (Added Expanding Force).
- Updated Goodra (Wetland)'s learnset (Added Sticky Bubble, Flash, and Marine Light. Changed Water Spout to an Egg Move. Changed the levels at which it learns moves to be more consistent).
- Updated Goodra (Bogland)'s learnset (Added Mud Slap, Mud Bomb, Toxic Spikes, and Gunk Shot. Changed the levels at which it learns moves to be more consistent).
- Updated Norstar's base stats (Moved 5 Sp. Atk into its Attack).
- Updated Starstellar's base stats (Moved 10 Speed into its Attack).
- Updated Starstellar's learnset (Added Sharpen, Meteor Force, and Electrobullet).
- Updated Mega Starstellar's ability (Replaced Levitate with Magnetic Field).
- Updated Mega Darmanitan Z's base stats (Moved 15 Speed into its Attack, moved 10 Sp. Atk into its Attack).
- Updated Clarissie's base stats (Moved 8 Speed into its Defense).
- Updated Carbink (Amethyst) and Clarissie's learnsets (Added Meteor Force).
- Updated Roserade (Wither)'s learnset (Added Mortal Spin and Vital Slash).
- Updated Wimpod (Silverfish)'s base stats (Moved 5 Sp. Def into its HP).
- Updated Wimpod (Swarming)'s base stats (Swapped its Defense and Sp. Def. Increased HP by 5. Goes from 460 BST -> 465 BST).
- Updated Umbrelligant's base stats (Moved 5 Sp. Atk into its Sp. Def).
- Updated Carbink (Emerald)'s abilities (Replaced Generosity with Lucky Charm).
- Updated Carbink (Emerald)'s learnset (Added Meteor Force).
- Updated Beryllius's abilities (Replaced Super Luck with Generosity).
- Updated Beryllius's learnset (Added Vine Press, Emerald Rush, and Meteor Force).
- Updated Lucario (Midnight)'s abilities (Replaced Mega Launcher with Aura Force).
- Updated Lucario (Midnight)'s base stats (Moved 10 Speed into its Defense, Moved 10 Attack into its Defense, Moved 5 Sp. Def into HP).
- Updated Lucario (Midnight)'s learnset (Added Comet Punch and Dizzy Punch).
- Updated Mega Lucario (Midnight)'s base stats (Moved 15 Attack into its Defense, Moved 5 Sp. Def into its HP).
- Updated Falinks (Last Soldier)'s abilities (Replaced Long Reach with Fighting Spirit).
- Updated Falinks (Gunslinger)'s learnset (Added Crag Grenade and Gyro Ball. Removed Lunge).
- Updated Chorusfleur's learnset (Added Nectar Collect).
- Updated Eggzumarill and Eggmarill's learnsets (Added Nectar Collect).
- Updated Typecast (Fire)'s learnset (Added Firecracker, Fire Bomb, and Backfire).
- Updated Typecast (Bug)'s learnset (Added Nectar Collect).
- Updated Pumpkaboom and Gourgrenade's learnsets (Added Firecracker, Backfire, Crag Grenade, and Gunk Shot).
- Updated Hatenna (Midnight), Hattrix, and Hattertainer's learnsets (Added Firecracker and Fire Bomb).
- Updated Snowygast and Palossnow's learnsets (Added Aurora Veil back to its learnset. Added Distortion Room, Distortion Beam, Vital Drain, and Vital Slash).
- Updated Dhelmise (Sculk)'s base stats (Moved 8 Sp. Atk into its Attack).
- Updated Dhelmise (Sculk)'s learnset (Added Distortion Room, Distortion Beam, Vital Slash, and Ensnare).
- Updated Galvantula (Ender) and Galvantula (Parent)'s base stats (Moved 10 Sp. Atk into its Attack).
- Updated Sewaddle/Swadloon/Leavanny (Clockwork)'s learnsets (Added Ensnare).
- Updated Carbink (Echo Shard) and Echolyte's learnsets (Added Meteor Force and Distortion Beam).
- Updated Carbink (Quartz) and Velvettia's learnsets (Added Meteor Force).
- Updated Crabink and Crabstal's learnsets (Added Meteor Force).
- Updated Noseferatu's learnset (Added Meteor Force).
- Updated Djinnferno's learnset (Added Meteor Force, Fire Bomb, Dizzy Punch, and Comet Punch).
- Updated Tuligant's learnset (Added Distortion Beam).
- Updated Pillowisp (Sweet Dreams) and Dreaneuma's learnsets Removed Sleep Powder).
- Updated Pillowisp (Bad Dreams) and Phantasmare's learnsets (Added Night Charm, Distortion Room, Distortion Beam, and Vital Slash. Removed Sleep Powder).
- Updated Ralts and Kirlia (Midnight)'s learnsets (Added Distortion Beam and Vital Drain).
- Updated Gardevoir (Midnight)'s learnsets (Added Distortion Beam).
- Updated Gallade (Midnight)'s learnsets (Added Distortion Beam, Vital Drain, and Dizzy Punch).
- Updated Spiritube's learnset (Added Vital Drain, Electrobullet, Magnet Rise, and Magnet Bomb).
- Updated Stygipede and Centisculk's learnsets (Added Vital Slash).
- Updated Meloetta (Soprano/Acoustic)'s learnset (Added Star Flight, Comet Punch, and Dizzy Punch).
- Updated Meloetta (Lament)'s learnset (Added Vital Slash, Comet Punch, and Dizzy Punch).
- Updated Regisculk's learnset (Added Distortion Room, Distortion Beam, and Vital Drain).
- Updated Golett/Golurk (Copper)'s learnsets (Added Magnet Bomb and Dizzy Punch).
- Updated Phantump/Trevenant (Pale)'s learnsets (Added Vital Slash and Ensnare).
- Updated Alloette (Vex)'s learnset (Added Vital Slash and Star Flight).
- Updated Melofly's learnset (Added Star Flight and Vital Drain).
- Updated Zephyrouge's learnset (Added Magnet Bomb, Stasis Room, and Stasis Beam).
- Updated Breezior's learnset (Added Electrobullet).
- Updated Obyless' learnset (Added Meteor Force).
- Updated Tomledger/Twinledger/Wizledger's learnsets (Added Distortion Room, Distortion Beam, and Fire Bomb).
- Updated Tsareena (Ender)'s learnset (Added Pursuit).
- Updated Clamperl (Ender), Boxtail, and Elabyss' learnsets (Added Meteor Force, Stasis Room, Stasis Beam, and Magnet Bomb).
- Updated Alloette (Vex)'s abilities (Replaced Long Reach with Infiltrator).
- Updated Jellicent (Grumpy Ghast)'s learnset (Added Crag Grenade).
- Updated Poponne and Whimsipop's learnsets (Added Crag Grenade).
- Updated Slugrit and Dunecargo's learnsets (Added Crag Grenade, Meteor Beam, and Meteor Force).
- Updated Dunecargo's base stats (Moved 10 Attack into its HP and 10 into Sp. Atk. Moved 10 Speed into its HP).
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MkY2yZlo:lr4qld8U"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MkY2yZlo:lr4qld8U"
}![Laser's Fakemon Pack [Cobblemon]](https://cdn.modrinth.com/data/MkY2yZlo/e5da30892a8238052028ffb365691812a236b024_96.webp)

