Tags
Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 20 hours ago
All versions
mc26.1.x-26.1.2.41-neoforge
Beta
LDLib2-26.1.x-26.1.2.41-neoforge21 hours ago 18
Compatibility
Minecraft: Java Edition
26.1.1–26.1.2
Platform
NeoForge
Supported environments
Client and server
Changes
v26.1.2.41
- Added a configurable keymap framework for the editor, with rebindable chords, key contexts and a settings page
- Added auto layout to the graph's contextual menu, with layered, grid and force-directed algorithms, and placemats arranged either as one box or from the inside out
- Added selectable wire route styles — curved, octilinear, orthogonal and straight
- Added a Get/Set choice when a variable is dropped on a graph that can write one
- Added canAuthorLiteral, so the item library defaults to the supported types a literal can be authored of
- Added authored tooltips to port builders, matching option builders
- Added a node option API for keeping an option out of the inspector, the opposite of showInInspectorOnly
- Added an lss sprite wrap mode, kebab-case enum values and rect corner segments
- Improved graph snapping to take a node by whichever of its four edges is nearest, and to line it up with the edges and centres of nearby elements behind a guide
- Improved the graph view to remember its snapping and wire style per graph type
- Improved the resource view's tab strip to be resizable, wrapping, reorderable by drag and placeable on any of the four sides, remembered per editor
- Improved the graph toolbar tooltips to show the chord each action is bound to
- Fixed a client being unable to join a server that does not have LDLib (thanks @TcatHeBlueCreper)
- Fixed dragging several elements at once changing the spacing between them
- Fixed a ResourceProvider crash
- Fixed the item stack configurator crashing on a null stack, which the block state one already survives
- Fixed minimizing an editor window without an id crashing the game
- Fixed every editor sharing one recent projects list instead of keeping its own project types
- Fixed a search box offering only the value already chosen until a character was typed
- Fixed a focused text field letting the keys it types bubble on to the container's shortcuts
- Fixed a loaded constant keeping the type it was saved under instead of following its pin's declared type
- Fixed a freshly opened graph drawing its wires at the layer's old offset until a node was dragged
- Fixed the headless test harness disabling the early window on machines that have a display
Optional dependencies
Any compatible version
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| ldlib2-neoforge-26.1-26.1.2.41-sources.jar | Unknown | 3.01 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:B1CBVXHX:15aCZh6V"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:B1CBVXHX:15aCZh6V"
}

