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Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 8 hours ago
All versions
mc26.2-26.2.2.43.a-neoforge
Beta
LDLib2-26.2-26.2.2.43.a-neoforge8 hours ago 24
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
v26.2.2.43.a
- Fixed a cached scene drawing nothing once its blocks changed after its first compile, such as an editor scene filled after it was first shown
- Fixed a scene compile cancelled while still running writing into, or freeing, the buffers the next compile builds into
- Fixed UI test worlds not freezing time, weather, mob spawning and fire, their game rules being set by names 26.2 no longer has
- Improved UI test frame waits to allow time for each frame rather than a fixed timeout, so several test clients on one GPU no longer time out
Optional dependencies
Any compatible version
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| ldlib2-neoforge-26.2-26.2.2.43.a-sources.jar | Unknown | 3.1 MiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:B1CBVXHX:KYJHlxMF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:B1CBVXHX:KYJHlxMF"
}

