Tags
Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 19 hours ago
All versions
mc1.21.1-2.2.45-neoforge
Release
LDLib2-1.21.1-2.2.45-neoforge3 days ago 3,781
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
v2.2.45
- Added
MarkStrategies, a registry of cheap ways to tell whether values of a class changed, andIContentVersionfor values that count their own changes - Added
UIRecording, scripted UI videos with a smooth pointer, click and key overlays, captions and zooms, run with-PldRecord - Added a gui scale of their own to OS windows, picked by right-clicking a floated tab or from View > Window Size
- Improved async sync to send one packet per chunk each period, and to leave the changes of chunks nobody watches unencoded until someone does, while still saving them
- Improved async sync to call
setChangedonce per block entity per period instead of once per changed field - Improved change detection of managed fields, comparing item and fluid containers slot by slot instead of serializing them every period, comparing collections and maps of strings, numbers, enums and registry entries directly, and encoding codec marked fields once instead of twice when they change
- Improved attaching and detaching async logics to constant time, so unloading many block entities at once no longer stalls the server
- Fixed custom persisted data of managed holders never loading back
- Fixed null elements of managed lists and sets loading back as
_NULL_or as a copy of the element before them - Fixed item and fluid stack marks sharing component maps with the live stacks
- Fixed sync holders without RPC never leaving the async thread
- Fixed OS windows failing to open on macOS
- Fixed closing an OS window leaving its UI alive, which leaked it and skipped the editor's teardown
- Fixed an editor popped out from code being pulled back into the game window by its settings
- Fixed the UI editor losing JEI, REI and EMI after docking back from its own window
- Fixed adaptive scrollers laid out empty never growing, which hid floating windows' tab strips
- Fixed picking a context menu entry leaving focus on the closed menu, so shortcuts did nothing afterwards
- Fixed the scene cache compile throwing when its scene closed mid-compile, and leaking native buffers
Optional dependencies
Any compatible version
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:B1CBVXHX:VcWs9ATV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:B1CBVXHX:VcWs9ATV"
}

