1.3.0
Compatibility
Changes
Leaderboard Hologram
Some server stats are interesting in theory, but invisible in practice.
Leaderboard Hologram turns those stats into floating in-world leaderboards that players can actually see. Instead of asking people to run commands or open menus, you can place a board at spawn, in a minigame lobby, or next to a progression area and let the server show off its top players on its own.
This mod is fully server-side. Players do not need to install anything to see it.
Features
- Floating hologram leaderboards built with TextDisplay entities
- Friendly presets for common stats like play time, deaths, mob kills, trades, diamonds collected, and iron ingots collected
- Aggregate presets for broader progress like total blocks broken, total items crafted, total items used, ore totals, and logs chopped
- Named holograms, so boards are easy to move, edit, and remove later
- Automatic refresh every 5 minutes, with manual refresh support as well
- Human-readable formatting for time and distance stats
- Multiple visual themes
- Support for raw stat paths when you want something more custom
Why Use It?
The goal is simple: make server progress visible.
A lot of useful Minecraft stats already exist, but they usually stay hidden in menus or raw files. This mod puts them directly into the world, where players can actually notice them. It works well for survival servers, community hubs, progression-based servers, and any place where visible goals make the experience more interesting.
Examples
/leaderboard create quick play_time
/leaderboard create preset miners diamonds_collected 10
/leaderboard create preset builders blocks_broken_total 10
/leaderboard settheme miners gold
/leaderboard refresh
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:amNgF868:WMb44JwH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:amNgF868:WMb44JwH"
}

