Tags
Creators
Details
1.1.3+mc1.21.1-NeoForge
Compatibility
Required content
Changes
Left Forgotten - 1.1.3 Release
All changes apply for both 1.20.1 and 1.21.1 unless specified otherwise
GENERAL
- Updated mod icon
- Added custom Mod Menu links to
fabric.mod.json - Added configuration files to the mod. The config does not have a UI yet!
- Config files can be found in
config/left_forgotten/.
- Config files can be found in
WORLDGEN
- "Boosted" diamond and gold ore generation in
left_forgotten:alpha_minecraftdimension (Ores no longer discard on air exposure)
VISUAL CHANGES
- If turned on in config, player now will appear as Steve (Old skin) in
left_forgotten:alpha_minecraftdimension
GAMEPLAY
- You can now place
left_forgotten:cactusonminecraft:cactus- Yes, you weren't able to before.
BUG FIXES/TECHNICAL CHANGES
- Fixed
left_forgotten:wooden_fence_gatedestroy time being up to 10.5x longer than - Fixed being able to till the ground if block above isn't air
- Fixed effects of Suspicious Stews made from
left_forgotten:red_flowerandleft_forgotten:yellow_flowerno longer last extra long - Fixed Issue #3. Recipes are now all correct and added a recipe to turn
wood_6_sidedinto planks - Clouds no longer appear in
left_forgotten:alpha_minecraftdimension on Forge/NeoForge - AppleSkin HUD elements no longer render while in
left_forgotten:alpha_minecraftdimension on NeoForge- They already didn't render on Fabric and on Forge.. (I'm surprised it was only a Neo issue)
- Fixed translation for
block.left_forgotten.iron_ore, changing it from "iron Ore" to "Iron Ore" - Added translation keys for biome names of
left_forgotten:alpha_minecraft(Forest, Meadow) - Experience level no longer renders while in
left_forgotten:alpha_minecraftdimension on 1.21.1
DEV STUFF
- Optimized registry classes (
LFBlocks,LFEntities,LFItems,LFResources,LFSounds,LFTab) - Moved package
net.justmili.leftforgotten.mechanicstonet.justmili.leftforgotten.content.mechanics - Split Forge datagen method from
LeftForgottenForgeclass intoForgeDategenclass to copy Fabric - Made all block classes extend the appropriate classes for them
- Removed unnescessary overrides from block classes
- Optimized literal grass growing
- Changed SoundSource of eating from NEUTRAL to PLAYERS in AlphaFoodSystem
- Diamond Ore and Gold Ore no longer get discarded on air exposure during worldgen of
left_forgotten:alpha_minecraft
Upcoming - 1.2 Release
- Finally fixing chest remodeling when using any Block Entity optimization mod
- Cave fog
- Config UI and more config options
Upcoming - 1.3 Release
- "More Below"
Dev notes
So I decided to delay releases for never versions until I'm happy with the codebase- which means also waiting until I can do the 1.2.0 update
Known incompatibilities
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gB92aKaN:9GysZKx8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gB92aKaN:9GysZKx8"
}

