1.0
Compatibility
Changes
-
Complete Boss Roster: Integrated the full lineup of iconic bosses, including The King, The Queen, and Mobzilla, featuring stabilized AI and optimized performance.
-
The Warden Backport: Added a fully-animated 1.19-style Warden with roaring, sniffing, emerging, and digging states, alongside the devastating Sonic Boom mechanics (fully configurable).
-
Herobrine Stalker: Introduced Herobrine haunting mechanics, including stalking behavior and inventory shuffling (fully configurable).
-
Performance Overhaul: Implemented ground-up engine rewrites for zero-lag explosions and throttled AI radar.
-
Stable Dimensions: Reworked world generation for the Utopia, Mining, Village, and Island dimensions to ensure high performance on modern modpacks.
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Extensive Configuration: Added a comprehensive in-game GUI menu for managing Dimension IDs, Biome IDs, and entity spawning toggles.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uC1NiMX6:M06fWOEZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uC1NiMX6:M06fWOEZ"
}

