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Details
Licensed CC-BY-4.0
Published 5 months ago
Updated 2 weeks ago
All versions
1.1
Release
Legacy Textiles 1.15 months ago 29
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Changes
1.1 Release
This update will delete existing placed stacks of fabric as they have been reworked. Sorry for the inconvenience.
Overhauled basket mechanics, Spindle/Bolt blocks behavior, fixed major bugs. Full changelog below.
- Fix Flax crop tall version (top part) not updating/breaking when using autoplanter/harvester mods with right click
- Fix sound of all cloth/feather blocks (they would use stone before)
- Fix chainmail recipes in JEI showing 5 meshes per slot instead of 1
- Added Russian localization, thanks to MrKoteo
- Baskets now have the correct inventory size when rotated
- Baskets now behave like sacks, with inventory-interacting (can be turned off)
- Baskets keeping their inventories when broken can be indivually turned off
- Baskets now by default have a weight of 2 when containing items, as opposed to sack's 1 (configurable)
- Old configuration files need to be manually updated or regenerated for this change to apply. Add the following to "Item Weights" below
textiles:sack=1:textiles:basket=2
- Old configuration files need to be manually updated or regenerated for this change to apply. Add the following to "Item Weights" below
- Raw Fiber Bales now have a tooltip indicating how to manufacture them, which changes depending on whether or not FluidloggedAPI is installed
- Additionally, if fluidlogged is not installed, bales will be placed like lily pads when right-clicking on water
- Stacks of fabric can now be freely combined. You can now mix bolts of any color of fabric, and plain fabric. Make beautiful patterns or just a mess of all colors!
- Added an unobtainable "Bolt of Canvas," which can be used by modpacks and can also be combined with stacks.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KYCZowhx:SS3LNDs1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KYCZowhx:SS3LNDs1"
}

