
LegacyTranslations Babric Edition
ArchivedThis mod adds custom language loading capabilities to the game. Rather than the hardcoded and static language list that Mojang's modern Minecraft provides the player, the Translation System has a custom language system much the same as texturepacks.
Links
Tags
Creators
Details
1.2.0
Compatibility
Changes
What's Changed
Added
- Add scroll-able text on buttons when text does not fit
- Update mappings to biny and upgrade to latest babric by @telvarost in https://github.com/telvarost/LegacyTranslations-StationAPI/pull/2
Full Changelog: https://github.com/telvarost/LegacyTranslations-StationAPI/compare/v1.1.0...v1.2.0
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MexYycA5:QyO0pwBS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MexYycA5:QyO0pwBS"
}
