Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 months ago
All versions
1.4.5
Beta
Legendary Armory: The Zelda Mod 1.4.5last year 188
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Small bug fixes!
Fixes
- Long standing Mixin Conflict for Living Entity has been fixed due to the help of MarkusBordihn! Should hopefully no longer crash when used with mods like Easy-Npcs and the like.
- You are now able to use offhand items like Shields while using any type of sword. This was due to a single line of code that I had mixed up, oops!
As an aside, thank you all for all the downloads! I have inlcuded Bokoblins as a creative only thing for now as I continue to work on the update!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:iIrzuikA:oZdnCCpi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:iIrzuikA:oZdnCCpi"
}

