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1.0.4
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Changes
๐ฉLegendary Mage v1.0.4 Update Log
๐ Update Overview
| Category | Number of Changes | Status |
|---|---|---|
| ๐ Element Anomaly | 6 items | 5 enhancements, 1 adjustment |
| โก Elemental Reaction | 3 Items | Brand-new Mechanism |
| ๐ฅ Numerical balance | 2 items | Optimization and adjustment |
| ๐ ๏ธ Data Package Support | 1 | Compatible with other modules |
๐ฅ Element Abnormal State Redesign
๐ฅ Flame Anomaly
| Level | Effect | Change |
|---|---|---|
| Level 3 | 2% of maximum health per level | โฌ๏ธ Weakened (originally 5%) |
โจ Abnormal Brightness
| Level | Effect | Notes |
|---|---|---|
| Level 3 | 20% of Holy Blight damage | Elemental Mark does not update |
| โฑ๏ธ CD: 5 seconds |
โ ๏ธ Note: Holy Strike is an independent damage source and does not trigger Elemental Chain Reaction
๐ Dark Anomaly
| Level | Effect | Characteristic |
|---|---|---|
| Level 3 | Obtain the "Dark and Dull" buff | ๐ท Stackable |
| Reduces Blood Magic Resistance | Calculated independently for each level |
๐ซ๏ธ Uninfluenced Anomaly
| Level | Effect | Trigger Probability |
|---|---|---|
| Level 3 | Echo Strike added to attack | 50% |
๐ฎ Unusual Black Magic
| Mechanism | Value |
|---|---|
| Spell Resistance Reduction | -10% / Level |
| Superposition method | Linear superposition |
โก Electric Shock Anomaly โญ Key Update
| Level | Effect | Parameter |
|---|---|---|
| Level 3 | Obtain the "Electrify" buff | ๐ท Stackable |
| Trigger mechanism | Release chain lightning every 2 seconds | Fixed interval |
| Damage Value | 5 / Hit | Ignores Defense |
| Special rules | Do not update element tags | Independent calculation |
โก Chain lightning mechanism โก
- Trigger interval: 2 seconds
- Release position: Current position of the self
- Damage type: Lightning damage
- Element interaction: โ Do not update tags
- Stacking Effect: โ The higher the level, the damage increases while the frequency remains unchanged
โ๏ธ Elemental Reaction System
Quick Reference Table for Reactions
| Reaction | Element combination | Effect | Key value |
|---|---|---|---|
| Thunder Poison Reaction | โกThunder + ๐ฆ Poison | Range: Electromagnetic Wave | Damage = Electricity Sensitivity Level ร 5 |
| Range = 3 squares | |||
| Ice and Thunder Reaction | โ๏ธIce + โกThunder | Lightning Rod buff | Thunder Resistance -5% per level |
| Ice resistance -5%/level | |||
| ๐ท Stackable | |||
| Dark Poison Reaction | ๐Dark + ๐ฆ Poison | Plague System | See below for details โฌ๏ธ |
๐ Detailed Explanation of Plague Mechanism (Dark Poison Reaction)
Basic effect
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ โ "Plague" buff attribute โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค โ โข Maximum Health: -2% / Level โ โ โข Stacking method: ๐ท Unlimited stacking allowed โ โ โข Death Transformation: 75% turn into our zombies โฌ๏ธ โ โ (originally 25%) โ โ โข Zombie Lifespan: Forced Poison Explosion Death after 1 Minute โ โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
Poison explosion propagation mechanism
| Attribute | Calculation formula | Result |
|---|---|---|
| Propagation range | Fixed value | 3 cells |
| buff level | original level รท 2 | round down |
| Damage Value | 2 ร Current buff Level | Area Damage |
| Communication target | Surrounding enemies | All targets |
Zombie unit attributes
๐ง Our zombie generation rules โโโโโโโโโโโโโโโโโโโโโโโโโโโโโ Base health = Original health of dead creature ร 0.5 Base damage = original damage of dead creature ร 0.5 โโโโโโโโโโโโโโโโโโโโโโโโโโโโโ Special mechanism: โโ Existence duration: 60 seconds โโ End of time limit: Forcefully trigger poison explosion โโ Poison explosion effect: Spread plague to enemies within 3 squares โโ Chain reaction: Newly infected individuals can also be transformed into zombies
๐ ๏ธ Data Package Support
๐ For details, please refer to WIKI
๐ Summary of Numerical Changes
Weakening items โฌ๏ธ
| Item | Old value | New value | Range |
|---|---|---|---|
| Life Loss from Raging Flames | 5%/Level | 2%/Level | -60% |
Enhancements โฌ๏ธ
| Item | Old mechanism | New mechanism | Improvement |
|---|---|---|---|
| Dark Poison Death Conversion | 25% Zombie | 75% Zombie | +200% |
| Electrification System | No Level 3 Effect | Chain Lightning Mechanism | Brand New |
| Bright Strike | None | 20% Holy Damage | New |
New mechanism ๐
- โ Dark and Dull buff system
- โ Echo combat mechanism
- โ Electromagnetic wave range damage
- โ Reduction in resistance of lightning rod
- โ Plague transmission system
- โ Element Mark System
Balance adjustment | Mechanism optimization | Experience upgrade
๐ Update Date: March 29, 2026 ๐ Version: v1.0.4
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repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
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filter {
includeGroup "maven.modrinth"
}
}
}
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dependencies {
implementation "maven.modrinth:2nmJDjSm:OEp2MvHI"
}
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dependencies {
modImplementation "maven.modrinth:2nmJDjSm:OEp2MvHI"
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