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Creators
Details
Licensed LGPL-3.0-only
Published 9 months ago
Updated 24 minutes ago
All versions
1.20.1-ss1.0.24
Release
Legends Mod: Core 1.20.1-ss1.0.245 days ago 1,731
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Fix Azurelib compat with new Versions.
- Increased Heightened Perception cooldown from 30 to 45 seconds.
- Added FX Textures.
- Active mana, stamina, or ultimate moves block flight/speed grabs.
- After Flight/Speed grabbing, you must wait 0.5 seconds before manually dropping or throwing them.
- HP Compat for Superheroes.
- Fix potential Equipment Change Crash.
- Stealth now requires crouching to begin. After being exposed, release crouch and crouch again to retry.
- Fixed stealth automatically restarting and repeatedly playing sound effects.
- Moved Obscured, Concealed, and Hidden status text below the stealth bar. Removed the “quieter” percentages above the hotbar.
- Running dust particles are now hidden at maximum stealth.
- Added event-name suggestions to
/event startand/event stop. - Added Mythic suit cosmetics: Astral, Divine, and Eclipse styles, upgrade charms, auras, trails, and player controls.
- Added Guild Content: custom crests, backgrounds, and banners supplied by the server, plus guild-menu updates.
- Hopefully fixed Mission protection restrictions on commands, building, buckets, and guild-home actions inside missions.
- Expanded Goodie bags reward pools and rebalanced drop chances.
- Fixed and added Freezing safeguards against missing or invalid frozen-block data.
- Added Neat compatibility, as it was not hiding health bars for invisible entities.
- Rift Wisp now require you to look at them for them to attack you.
- Added Necrotic, Bloodfire, Shadow, Celestial, and Legend Mythic Shiny variants.
- Added Mythic Charm items for each new variant.
- Added a Shiny Charm item.
- Added
/legendsmod mythic color on|off. - Added Prestige 3 Mythic crafting unlocks for each character.
- Added a configurable 1-in-10,000 chance to craft a random Mythic suit at the Nexus.
- Added Mythic crafting information to the mastery screen and Book of Legends.
- Reduced shiny chance bonuses from mastery progression, prestiging, and Book of Legends rites.
- Replaced the stealth exposure meter with a heartbeat that intensifies as exposure rises.
- Added a setting to disable stealth exposure sounds.
- Updated stealth to use a purple bar with white state text and no percentage.
- Fixed takedown prompts and targeting for invisible enemies.
- Fixed being unable to toggle abilities off with insufficient mana or stamina.
- Removed mana and stamina costs in Creative mode.
- Adjusted Freeze Breath to emit 75 ice and mist particles per tick.
- Optimized stealth targeting and witness visibility checks.
- Optimized player data synchronization, resource regeneration checks, and particle handling.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TfKZ50GD:VTOdVc1H"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TfKZ50GD:VTOdVc1H"
}

