Tags
Creators
Details
1.2.0
Compatibility
Required content
Changes
♦ Shane Journal added (requires Patchouli) ♦ Proto abilities added for all slugs ♦ Buffed almost every slug’s damage ♦ Gamerule: NoTamedSlugKilling — tamed slugs no longer take damage ♦ New keybind category: Legends Of Slugterra ♦ Thresher now cuts while airborne ♦ Cavern Crawler texture remade ♦ Hypnogrif velocimorph texture updated ♦ Bubbaleone’s bubble ability added ♦ Bubbaleone velocimorph reworked ♦ Personalized animations for select slugs ♦ Ore generation improved ♦ Clear Coat effect buffed ♦ Electric Shock effect buffed ♦ Photon ability & visuals updated ♦ Major rework of slug rack system ♦ New advancements added ♦ Hoverbug velocimorph reworked ♦ Outlaw MK4 added ♦ Spiketrap rework ♦ Bonemeal now usable on rocky grass ♦ Fixed slug despawn system ♦ Hoprock velocimorph explosion nerfed ♦ Surface hole structure added — return to overworld via Slugterra ♦ Slug taming visuals & sounds improved ♦ Phosphoro air ability added ♦ Terran berry bushes now refarmable ♦ Pink Barley seeds and crop added ♦ Rocky Farmland reworked and properly functioning ♦ New AI goals for all slugs (herd panic, wandering, slug rack behavior) ♦ Aquabeek & Makobreaker swimming/walking AI added ♦ Hoverbug AI updated (flying + walking) ♦ Improved spawning for all entities ♦ Jellyish block reworked (new texture, gravity behavior) ♦ Slug Hound overhaul — now tamable, with variants, babies & new AI ♦ Sleepy effect buffed ♦ Deadwood plank textures reworked ♦ Ice Ogre buffed/reworked (AI, animations, new properties) ♦ Neotoxification effect reworked ♦ Minor buffs: Dinorat, Lavabat New Blocks: ♦ Ricochet Pizza ♦ Indigo, Ignis, and Critterstone ore blocks ♦ Dojang Logs ♦ Geo Gem blocks ♦ New Paintings (a set of 3 paintings for each cavern, all made by GrimLogic777) ♦…and more New Recipes: ♦ Slug Energy Core recipe rework ♦ Carriage recipe rework ♦ Dye recipes ♦ Spiketrap ♦ ...and more New Items: ♦ Refined Diamond ♦ Energite ♦ Jelly ♦ Geo Gem ♦ ...and more Bugfixes: ♦ Jellyish slime block removal now works correctly ♦ Fixed Phosphoro proto ability (yep, that was the easter egg!) ♦ Sleepy potion overlay visual bug fixed ♦ Slugs no longer attack their owner ♦ NBT crash bug fixed ♦ Slug Energy Core no longer spams log messages ♦ Snow patches in Snowdance Cavern no longer crash servers ♦ Frostcrawler no longer freezes spectators ♦ Boon Doc & White Boon Doc advancement issues fixed ♦ Sand Angler can’t destroy bedrock anymore ♦ New teleportation system to Slugterra — no more portal blocks needed ♦ Bed spawnpoints in Slugterra now work properly ♦ Slugs now despawn as intended ♦ Fixed several block & plant loot tables ♦ "The Drop" bugs resolved ♦ Rammstone sound bugs fixed ♦ Fixed armor piercing of slugs by changing the damage type from Generic to Mob Projectile (hopefully also fixing the generic.attack chat message thing) ♦ Fixed Makobreaker not dealing correct amount of damage
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:digqVqUf:Unzem1y9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:digqVqUf:Unzem1y9"
}

