Tags
Creators
Details
1.20.1-ss1.0.12
Compatibility
Required content
Changes
-
Fixed TASM Spider-Man's not having a recipe.
-
Fixed comic Iron Man’s repulsors showing yellow instead of blue.
-
Increased Thor’s Uru cost from 1 to 6.
-
Increased Stormbreaker Thor’s Uru cost from 2 to 10.
-
Added Cosmic King Thor.
-
Added Herald of Thunder passive.
-
Added Thorforce passive.
-
Added Cosmic Judgement ability.
-
Added Cosmic Thunder debuff.
-
Added Devourer King ultimate.
-
Added Overcharge utility.
-
Improved God Blast’s passive enhancements, damage limits, and beam rendering.
-
Fixed God Blast’s Divinity consumption.
-
Reduced gliding lag from wind tunnels, trails, and glider geometry.
-
Reduced excessive momentum and repeated wind-tunnel boosts.
-
Increased Rising Web’s cost from 30 to 40.
-
Increased Meteor Drop’s cost from 40 to 50.
-
Reduced web-stack decay delays from 5/3 seconds to 4/2 seconds.
-
Increased Berserker Leap’s charged range to 50 blocks and improved travel speed.
-
Added Warriors Fury’s empty-hand lightning grip.
-
Added an outstretched arm pose when recalling Mjolnir.
-
Added Mjolnir’s spin punch (Hold Right Click and Punch, knocking them upwards and backwards).
-
Fixed held Mjolnir poses overriding incorrectly during flight.
-
Fixed charged Mjolnir repeatedly lowering in first person.
-
Made returning Mjolnir rotate upright near the player.
-
Fixed uncharged Mjolnir producing lightning impact effects.
-
Added explosion sounds when Mjolnir breaks through blocks.
-
Improved God of Thunder’s ascent, forward movement, directional slam, and impact sounds.
-
Added God of Thunder’s enemy-grounding lightning.
-
Fixed Stormbreaker attack animations during Warriors Fury and Overcharge.
-
Disabled battle-damage rendering on Thor’s head.
-
Changed Thor’s Class Key to Hammer Spin; Stormbreaker retains Block.
-
Added Hammer Spark ability.
-
Set Hammer Spark as Thor’s primary Ability 2, with Lightning Vortex swappable.
-
Increased Mjolnir’s lightning-charge gain, especially during Warriors Fury.
-
Improved Mjolnir’s pinning reliability.
-
Added recalling pinned enemies with Mjolnir.
-
Increased Mjolnir’s recall speed and improved tracking while falling.
-
Added gradual recall acceleration while holding right-click.
-
Fixed Hammer Spin’s projectile immunity not counting legends projects and turned into a class key.
-
Reduced Hammer Spin’s damage from 6 to 5.
-
Reduced Hammer Spin’s duration from 3.75 to 3 seconds and cooldown from 8 to 5 seconds.
-
Reduced Warriors Fury’s mana cost from 15 to 10.
-
Reduced Storm Striker’s cooldown from 5 to 4 seconds.
-
Reduced Stormbreaker’s Storm Striker cooldown from 6 to 5 seconds.
-
Hid God of Thunder’s charge aura in first person.
-
Increased Mighty Tornado’s range from 15 to 20 blocks.
-
Improved visibility inside Mighty Tornado.
-
Increased Silver Surfer’s regeneration from 3 to 5.
-
Renamed Cosmic Punch to Cosmic Impact.
-
Merged Cosmic Slice into Cosmic Impact’s sword-mode attack.
-
Reworked Surfer Rise into Cosmic Telekinesis on Ability 2.
-
Moved Board Bash to primary Ability 3.
-
Added Board Imprisonment ability.
-
Added held Energy Absorption and expanded supported energy damage.
-
Added Cosmic Block’s counter-wave.
-
Prevented Cosmic Block from using an already-deployed board.
-
Added Anti-Gravity Force Field utility.
-
Improved teleportation safety, ally transport, and escape effects.
-
Fixed Surfer’s aiming, vertical Cosmic Impact movement, and ability-swap stuttering.
-
Fixed Silver Surfer’s flight passive name.
-
Increased Power Cosmic’s range, drain chance, resource returns, and stagger duration.
-
Fixed Power Cosmic’s 15% Cosmic damage bonus and resource-return handling.
-
Lowered Cosmic Awareness’s alert threshold to 465 maximum health.
-
Reduced Cosmic Bestowal’s cooldown.
-
Added Warpdash’s crouching chain attack.
-
Prevented Sword Mode from activating while Silver Surfer’s board is deployed.
-
Added Rampage wall destruction without destroying the ground beneath Hulk.
-
Applied Worldbreaker effects to Hulk’s AOE punches and strengthened its debuffs.
-
Restricted Green Lantern’s Rescue to allies, villagers, and friendly tamed animals.
-
Increased Gravimetric Pulse’s cost from 30 to 40.
-
Increased Centurion Rush’s cost from 30 to 40 and cooldown from 6 to 10 seconds.
-
Increased Gravimetric Field’s cost from 50 to 60 and cooldown from 30 to 40 seconds.
-
Reduced Gravimetric Field’s damage from 4 to 3.
-
Increased Nova Slam’s cooldown from 2 to 4 seconds.
-
Increased Nova Throw’s cooldown from 8 to 12 seconds.
-
Increased Worldmind Acceleration’s cooldown from 15 to 30 seconds.
-
Reduced Human Rocket’s damage from 8 to 6.
-
Cleaned up ability imports and organization.
-
Lowered Warrior's Fury damage from 5 to 4.
-
Warriors Fury damage interval increased by 0.25 Seconds.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2MpDZsOA:MVIwyj0w"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2MpDZsOA:MVIwyj0w"
}

